20,100
edits
m (http->https) |
m (archive link) |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 29: | Line 29: | ||
==OniSplit 0.9.27== | ==OniSplit 0.9.27== | ||
OniSplit v0.9.27 (<nowiki>https://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/OniSplit/OniSplit|_v0.9.27.zip</nowiki>, dead link) | |||
Bugfixes and xml export/import for [[OBD:BINA/TMBD|TMBD]]. | Bugfixes and xml export/import for [[OBD:BINA/TMBD|TMBD]]. | ||
| Line 172: | Line 172: | ||
[[User:Gumby|Gumby]] 09:34, 13 September 2008 (CEST) | [[User:Gumby|Gumby]] 09:34, 13 September 2008 (CEST) | ||
:Loser, I oughta slap you around with a large trout for this - '''I reported it repeatedly, even with video proof, but got nothing ("you have to wait, we have more important things to do...").''' - you could at least have linked to [http://oni.bungie.org/forum/viewtopic.php?pid=4897#p4897 your report], so that people can see what I ''really'' told you then. | :Loser, I oughta slap you around with a large trout for this - '''I reported it repeatedly, even with video proof, but got nothing ("you have to wait, we have more important things to do...").''' - you could at least have linked to [https://web.archive.org/web/20160226234055/http://oni.bungie.org/forum/viewtopic.php?pid=4897#p4897 your report], so that people can see what I ''really'' told you then. | ||
:And as for this - '''Hey Neo, can we delete collision stuff at the top of the page? I saved it, so it is not neccessary to leave it here.''' - I oughta slap you with an even larger trout for being so selfish about documentation. Where have you backed up that knowledge? on your own HDD? why, thank you... | :And as for this - '''Hey Neo, can we delete collision stuff at the top of the page? I saved it, so it is not neccessary to leave it here.''' - I oughta slap you with an even larger trout for being so selfish about documentation. Where have you backed up that knowledge? on your own HDD? why, thank you... | ||
:And you know what else? maybe then I should club you to death with the mother of all trouts, for deleting important documentation like the dodge-related "video proof" (<nowiki>http://loser.oni2.net/Videos/Projectile_dodge_issue.wmv</nowiki>, dead link) from your oni2.net account. It's irresponsible to go deleting stuff like that. | :And you know what else? maybe then I should club you to death with the mother of all trouts, for deleting important documentation like the dodge-related "video proof" (<nowiki>http://loser.oni2.net/Videos/Projectile_dodge_issue.wmv</nowiki>, dead link) from your oni2.net account. It's irresponsible to go deleting stuff like that. | ||
| Line 218: | Line 218: | ||
==OniSplit 0.9.28== | ==OniSplit 0.9.28== | ||
OniSplit v0.9.28 (<nowiki>https://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/OniSplit/OniSplit|_v0.9.28.zip</nowiki>, dead link) | |||
:* added xml support for [[OBD:BINA/ONIE|ONIE]]. | :* added xml support for [[OBD:BINA/ONIE|ONIE]]. | ||
| Line 283: | Line 283: | ||
:::::FBX - I don't know, I saw all kinds of problems with all kinds of 3D file formats. Basically I know of no file format or application that's 100% guaranteed to work properly. | :::::FBX - I don't know, I saw all kinds of problems with all kinds of 3D file formats. Basically I know of no file format or application that's 100% guaranteed to work properly. | ||
:::::BSL - For PC disassembling you can use the [https://hex-rays.com/ida-free | :::::BSL - For PC disassembling you can use the [https://hex-rays.com/ida-free free version of IDA]. See here (<nowiki>https://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/OniPC|_idb49.zip</nowiki>, dead link)] for my IDA database file. I don't think you can bind sc_bind_f2 easily (compared to others). It's a string variable and nothing in the Mac exe uses them so nobody calls the function that's supposed to register string variables. [[User:Neo|Neo]] | ||
::::::Thanks for the link and the database, but now I need the fishing instruction :-) Can you show me how I can find the engine function related to the BSL function. I tried a text search for chr_focus, got the results, but I could not find out how it pointed to _SetMainCharacter. Once I see it in the PC engine, then I will look for it in the Mac engine. [[User:EdT|EdT]] 07:30, 15 October 2008 (CEST) | ::::::Thanks for the link and the database, but now I need the fishing instruction :-) Can you show me how I can find the engine function related to the BSL function. I tried a text search for chr_focus, got the results, but I could not find out how it pointed to _SetMainCharacter. Once I see it in the PC engine, then I will look for it in the Mac engine. [[User:EdT|EdT]] 07:30, 15 October 2008 (CEST) | ||