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The general mechanisms - for floating menus and direct value rendering on objects - must be researched first, before this can be considered. | The general mechanisms - for floating menus and direct value rendering on objects - must be researched first, before this can be considered. | ||
=== | ===Asset panel?=== | ||
If this is also possible, there is no more reason left why Blender should not become the community’s editor. | If this is also possible, there is no more reason left why Blender should not become the community’s editor. | ||
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Done for addon | Done for addon | ||
<div style="float: right; margin: 7px;">[http://paradox.oni2.net/wiki/Talk_Modifying_an_existing_level/Blender_5.1_experimental_dae_import_export.jpg http://paradox.oni2.net/wiki/Talk_Modifying_an_existing_level/Blender_5.1_experimental_dae_import_export_tn.jpg]</div> | <div style="float: right; margin: 7px;">[http://paradox.oni2.net/wiki/Talk_Modifying_an_existing_level/Blender_5.1_experimental_dae_import_export.jpg http://paradox.oni2.net/wiki/Talk_Modifying_an_existing_level/Blender_5.1_experimental_dae_import_export_tn.jpg]</div> | ||
[x] changed initial addon so that individual objects inside dae | [x] changed initial addon so that individual objects inside dae won't be placed at 0, 0, 0 in Blender | ||
[x] import dae via drag and drop | [x] import dae via drag and drop | ||
[x] exports onisplit compatible dae (<code><technique sid="common"></code>) | [x] exports onisplit compatible dae (<code><technique sid="common"></code>) | ||
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