OBD:ONSK: Difference between revisions
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m (still investigating...) |
m (ARGB possibility) |
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Line 105: | Line 105: | ||
| BGCOLOR="#FF00FF" | FF FF FF FF | | BGCOLOR="#FF00FF" | FF FF FF FF | ||
| unknown | | unknown | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, always the same; either -1 or opaque white (ARGB) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#FFC8C8" | 00 00 80 3F | | BGCOLOR="#FFC8C8" | 00 00 80 3F |
Revision as of 16:47, 27 April 2007
|
Hex | Translation | Meaning |
01 C3 03 00 | 963 | 00963-sunset.ONSK |
01 00 00 06 | 3 | level 3 |
01 0D 25 00 | 9485 | skybox top: 09485-sunset_top.TXMP |
01 0E 25 00 | 9486 | skybox left: 09486-sunset_left.TXMP |
01 0F 25 00 | 9487 | skybox right: 09487-sunset_right.TXMP |
01 0C 25 00 | 9484 | skybox front: 09484-sunset_front.TXMP |
01 0B 25 00 | 9483 | skybox back: 09483-sunset_back.TXMP |
00 00 00 00 | 0 | skybox bottom: TXMP link, never used |
01 10 25 00 | 9488 | planet 1? sunset_sun.TXMP in level2 and level3, not used otherwise |
00 00 00 00 | 0 | planet 2? TXMP link, never used |
00 00 00 00 | 0 | planet 3? TXMP link, never used |
00 00 00 00 | 0 | planet 4? TXMP link, never used |
00 00 00 00 | 0 | planet 5? TXMP link, never used |
00 00 00 00 | 0 | planet 6? TXMP link, never used |
00 00 00 00 | 0 | planet 7? TXMP link, never used |
00 00 00 00 | 0 | planet 8? TXMP link, never used |
00 00 00 00 | 0 | some other TXMP, never used |
01 11 25 00 | 9489 | flare 1? always lensflare02.TXMP |
00 00 00 00 | 0 | flare 2? TXMP link, never used |
00 00 00 00 | 0 | flare 3? TXMP link, never used |
00 00 00 00 | 0 | flare 4? TXMP link, never used |
00 00 00 00 | 0 | flare 5? TXMP link, never used |
01 00 00 00 | 0 | unknown, 1 if sun is present, 0 otherwise |
FF FF FF FF | unknown | unknown, always the same; either -1 or opaque white (ARGB) |
00 00 80 3F | 1.000000 | unknown, 1 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 80 3F | 1.000000 | unknown, 1 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 00 00 | 0.000000 | unknown, 0 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 00 00 | 0.000000 | unknown, 0 if sun is present, DEAD otherwise |
AD DE | dead | not used |
00 00 80 40 | 4.000000 | unknown, always te same |
00 00 80 3F | 1.000000 | unknown, always te same |
00 00 00 00 | 0.000000 | unknown, always te same |
45 00 00 00 | 69 | unknown, always te same |
01 00 00 00 | 1 | unknown, always te same |
AD DE | dead | not used |
- TXMP links
- According to the swapcode table, the 20 links are in fact 4 groups:
- 6 (skybox, bottom one is never used)
- 8 (only first one is ever used (sun))
- 1 (never used)
- 5 (first one always lensflare02, other 4 never used)
- Sun fields
- Those are present whenever the sun TXMP is linked to at 0x20
- int at 0x58: 1 if there's a sun, 0 otherwise (maybe a flag)
- float at 0x60: 1 if there's a sun, missing otherwise
- float at 0x80: 1 if there's a sun, missing otherwise
- float at 0xA0: 0 if there's a sun, missing otherwise
- float at 0xC0: 0 if there's a sun, missing otherwise
- Original ONSK
- afternoon (level 1)
- sunset (level 2 and 3)
- crapsky (level 19)
- night (all the other levels except level 13, which has no ONSK)
All ONSK are identical apart from the sun fields (see above) and the skybox textures.
ONI BINARY DATA |
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ONSA << Other file types >> ONTA |
ONSK : Oni Sky Class |
[[OBD:File types/{{{family}}}|{{{family}}} file]] |