OBD:OFGA: Difference between revisions
No edit summary |
m (...) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{OBD_File_Header | type=OFGA | prev=OBOA | next=ONCC | name=Object Furn Geom Array | family= | {{OBD_File_Header | type=OFGA | prev=OBOA | next=ONCC | name=Object Furn Geom Array | family=Level | align=center}} | ||
[[ | [[Image:ofga_a.gif]] | ||
Line 9: | Line 9: | ||
{{OBDtr| 0x00 | res_id |FF0000| 01 C5 02 00 | 709 | 00709-.OFGA }} | {{OBDtr| 0x00 | res_id |FF0000| 01 C5 02 00 | 709 | 00709-.OFGA }} | ||
{{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | ||
{{OBDtr| 0x08 | char[16] |00FF00| AD DE | dead | | {{OBDtr| 0x08 | char[16] |00FF00| AD DE | dead | padding }} | ||
{{OBDtr| 0x18 | link |00FFFF| 00 00 00 00 |unused | link to an [[OBD:ENVP|ENVP]] file }} | {{OBDtr| 0x18 | link |00FFFF| 00 00 00 00 |unused | link to an [[OBD:ENVP|ENVP]] file }} | ||
{{OBDtr| 0x1C | | {{OBDtr| 0x1C | uint32 |FF00FF| 05 00 00 00 | 5 | array size }} | ||
{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr| 0x00 | | {{OBDtr| 0x00 | uint32 |FFC8C8| 00 80 01 00 | 00 80 01 00 | same flags as used by [[OBD:AGQG|gunk quads]]; used at import time for geometry that needs to be baked into the environment }} | ||
}} | |||
{{OBDtr| 0x04 | link |FFFFC8| 01 C6 02 00 | 710 | link to 00710-.[[M3GM]]}} | {{OBDtr| 0x04 | link |FFFFC8| 01 C6 02 00 | 710 | link to 00710-.[[M3GM]]}} | ||
{{OBDtr| 0x08 | link |C8FFC8| 00 00 00 00 | 0 | link to an old [[OBD:OBLS|OBLS]] file, never used in Oni }} | {{OBDtr| 0x08 | link |C8FFC8| 00 00 00 00 | 0 | link to an old [[OBD:OBLS|OBLS]] file, never used in Oni }} | ||
Line 24: | Line 19: | ||
{{OBD_File_Footer | type=OFGA | prev=OBOA | next=ONCC | name=Object Furn Geom Array | family= | ;Usage | ||
:OFGA instances are mostly used by the level editing tool. In game they're rarely used, only to get the bounding box of the geometry. | |||
{{OBD_File_Footer | type=OFGA | prev=OBOA | next=ONCC | name=Object Furn Geom Array | family=Level}} | |||
{{OBD}} |
Latest revision as of 11:54, 12 May 2025
|
|
![]() |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 C5 02 00 | 709 | 00709-.OFGA |
0x04 | lev_id | 01 00 00 00 | 0 | level 0 |
0x08 | char[16] | AD DE | dead | padding |
0x18 | link | 00 00 00 00 | unused | link to an ENVP file |
0x1C | uint32 | 05 00 00 00 | 5 | array size |
First element (black outline) | ||||
0x00 | uint32 | 00 80 01 00 | 00 80 01 00 | same flags as used by gunk quads; used at import time for geometry that needs to be baked into the environment |
0x04 | link | 01 C6 02 00 | 710 | link to 00710-.M3GM |
0x08 | link | 00 00 00 00 | 0 | link to an old OBLS file, never used in Oni |
- Usage
- OFGA instances are mostly used by the level editing tool. In game they're rarely used, only to get the bounding box of the geometry.
ONI BINARY DATA |
---|
OBOA << Other file types >> ONCC |
OFGA : Object Furn Geom Array |
Level file |