Jump to content

Kojiro: Difference between revisions

159 bytes added ,  26 December 2025
replaced downloads links pointing to archived OCF with Mod Depot links and the names of the mods in the AEI; removed __NOTOC__ as it serves no purpose with the new sidebar TOC
m (replaced Oni Central Forum link with archive.org snapshot URL)
(replaced downloads links pointing to archived OCF with Mod Depot links and the names of the mods in the AEI; removed __NOTOC__ as it serves no purpose with the new sidebar TOC)
 
Line 1: Line 1:
__NOTOC__
[[Image:Commguy.jpg|left|150px]]
[[Image:Commguy.jpg|left|150px]]
[[Image:Comguy Render 1.jpg|right|80px]]
[[Image:Comguy Render 1.jpg|right|80px]]
Line 26: Line 25:
===Loser's Warehouse===
===Loser's Warehouse===
Loser's Warehouse is a high-difficulty version of {{C|1}}, with many unexpected challenges (like having to activate the forklift without using the stairs). The boss fight against Kojiro appears at the end of the mod and constitutes one of Loser's first attempts at realistically unforgiving AI. Before the fight, Kojiro introduces himself both by name and as [[Mukade]]'s apprentice. Inspired by the [[Oni2:Truth Number Zero|Truth Number Zero]] hypothesis (or was it the other way around?), Loser's Kojiro fights with [[Ninja]] moves and is able to teleport. At the end of the fight, he says that the only goal of the (very challenging) fight was to hold Konoko back, allowing either for Muro's preparation of the Musashi/Vago operation, or for some other unspecified initiative (Mukade's?).
Loser's Warehouse is a high-difficulty version of {{C|1}}, with many unexpected challenges (like having to activate the forklift without using the stairs). The boss fight against Kojiro appears at the end of the mod and constitutes one of Loser's first attempts at realistically unforgiving AI. Before the fight, Kojiro introduces himself both by name and as [[Mukade]]'s apprentice. Inspired by the [[Oni2:Truth Number Zero|Truth Number Zero]] hypothesis (or was it the other way around?), Loser's Kojiro fights with [[Ninja]] moves and is able to teleport. At the end of the fight, he says that the only goal of the (very challenging) fight was to hold Konoko back, allowing either for Muro's preparation of the Musashi/Vago operation, or for some other unspecified initiative (Mukade's?).
The mod is available in the [[AE]] Installer as "AE Warehouse (Loser's Warehouse)", though see the notes on the mod [http://mods.oni2.net/node/344 HERE].


===Samer's character===
===Samer's character===
;Playable version
;Playable version
:Kojiro was made into a custom playable character by [[User:Samer|Samer]] and also made part of the [[Saisei Team]]. Mod available [http://web.archive.org/web/20160224195230/http://oni.bungie.org/forum/viewtopic.php?id=1282 HERE].
:Kojiro was made into a custom playable character by [[User:Samer|Samer]] and also made part of the [[Saisei Team]].
:The mod is available in standalone form in the AE Installer as "Kojiro" (Depot page [http://mods.oni2.net/node/103 HERE]).
 
;NPC and opponent
;NPC and opponent
:The SamMegaPack Conversion mod uses the new Kojiro model in the canonical appearances listed above and in a bonus appearance during the final battle as an additional opponent. The SamMegaPack Conversion is available [http://web.archive.org/web/20211127021652/http://oni.bungie.org/forum/viewtopic.php?id=2467 HERE].  
:The SamMegaPack Conversion mod uses the new Kojiro model in the canonical appearances listed above and in a bonus appearance during the final battle as an additional opponent.
:The SamMegaPack Conversion is available in the AE Installer as "Sam Mega Pack - Conversion" (Depot page [http://mods.oni2.net/node/236 HERE]).


[[Image:Kojiro-mod.jpg|1000px]]
[[Image:Kojiro-mod.jpg|1000px]]


[[Category:Characters]][[Category:Syndicate]][[Category:Modding projects]]
[[Category:Characters]][[Category:Syndicate]][[Category:Modding projects]]