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| '''CMBT "sorta improvement" project''' - discussion
| | Talk page was cleared. No big loss of information, since it contained outdated HEX stuff from year 2008 and several already proven-to-be-wrong theories about MELE. |
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| First of all, I plan to release whole CJBOcombat (object), not just parts. That way, it would be piece of cake for end user to import it via OUP.
| | [[Category:Userspace]] |
| Original combat profiles are:
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| {| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd"
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| |-style="background:#ffddbb"
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| |-
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| |'''Name'''
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| |Stand_and_Fire
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| |-
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| |'''behavior part'''
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| |-
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| |long range
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| |hold and fire
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| |-
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| |medium range
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| |hold and fire
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| |-
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| |short range
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| |hold and fire
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| |-
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| |medium retreat
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| |hold and fire
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| |-
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| |long retreat
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| |hold and fire
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| |-
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| |'''combat part'''
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| |-
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| |long/medium range
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| |120
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| |-
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| |medium/short range
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| |40
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| |-
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| |pursuit range
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| |200
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| |-
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| |melee override
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| |if punched
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| |-
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| |if no gun
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| |melee
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| |-
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| |'''non-combatant part'''
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| |-
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| |panic hurt
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| |600
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| |-
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| |panic gunfire
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| |900
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| |-
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| |panic melee
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| |600
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| |-
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| |panic sight
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| |1200
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| |-
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| |'''alarm behavior'''
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| |-
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| |search distance
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| |300
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| |-
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| |enemy ignore distance
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| |80
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| |-
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| |enemy attack distance
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| |0
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| |-
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| |damage treshold
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| |30
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| |-
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| |fight timer
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| |300
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| |-
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Latest revision as of 02:17, 4 May 2022
Talk page was cleared. No big loss of information, since it contained outdated HEX stuff from year 2008 and several already proven-to-be-wrong theories about MELE.