OBD:Oni Binary Data: Difference between revisions
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==Binary resources== | ==Binary resources== | ||
*[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/oni.htm | *[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/oni.htm SSG's Oni Stuff] : first DAT/RAW database ever | ||
*[[OBD:File types|File types in | *[[OBD:File types|File types in Oni's DAT/RAW archives]] : wiki port of SSG's database | ||
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons... | *[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons... | ||
*[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni | *[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni | ||
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==Runtime hacking== | ==Runtime hacking== | ||
I really think their place is in the OBD namespace : | I really think their place is in the OBD namespace : | ||
*[[OniFly|OniFly]] | *[[OniFly|OniFly]] | ||
*Oni Trainer... | *Oni Trainer... |
Revision as of 02:36, 19 February 2006
This is mostly about Oni's static binary resources (DAT/RAW files), but also about runtime variables and processes.
Binary resources
- SSG's Oni Stuff : first DAT/RAW database ever
- File types in Oni's DAT/RAW archives : wiki port of SSG's database
- The Binary Improvement Project : fixing up Oni's levels, characters, AI, weapons...
- OniUnPacker (OUP) : actually modding Oni
Runtime hacking
I really think their place is in the OBD namespace :
- OniFly
- Oni Trainer...