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Paradox-01 (talk | contribs) (need help ^^) |
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:::::::Do a text search for "chr_focus" starting from the beginning. The first one you come up with should be a long list of console variables. Now look two lines below. You see "_SetMainCharacter" now? Double click it, and you can get the offset. [[User:Gumby|Gumby]] 08:21, 15 October 2008 (CEST) | :::::::Do a text search for "chr_focus" starting from the beginning. The first one you come up with should be a long list of console variables. Now look two lines below. You see "_SetMainCharacter" now? Double click it, and you can get the offset. [[User:Gumby|Gumby]] 08:21, 15 October 2008 (CEST) | ||
::::::::Smacks head! Thanks [[User:EdT|EdT]] 21:58, 15 October 2008 (CEST) | ::::::::Smacks head! Thanks [[User:EdT|EdT]] 21:58, 15 October 2008 (CEST) | ||
I'm trying to port my Oni from PC to Mac by recombining the *.oni file at the new location. This works fine in general but SNDD give me an error. (I could play without sound but wouldn't like to.) | |||
Here's the error I faced: | |||
System.IO.InvalidDataException: File/Users/.../Desktop/Oni/Oni/GameDataFolder/level0_Final/SNDDzomshin_amb_loop.aif.oni cannot be imported due to conflicting template checksums | |||
at Oni.InstanceFileWriter.AddDescriptor (Oni.InstanceDescriptor descriptor) [0x00000] | |||
at Oni.InstanceFileWriter.AddDescriptors (System.Collections.Generic.List`1 descriptors, Boolean removeDuplicates) [0x00000] | |||
at Oni.OniImporter.Import (Oni.FileManager fileManager, System.String inputDirPath, System.String filePath, Int64 targetTemplateChecksum) [0x00000] | |||
at Oni.Program.Import (System.String[] args) [0x00000] | |||
at Oni.Program.Main (System.String[] args) [0x00000] (1) | |||
Any idea how to avoid/fix this? | |||
--15:18, 19 October 2008 (CEST) |
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