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(Screens updates with TOCS's version.) |
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I will be getting soon VR's rendition of new menus for Oni. [[User:EdT|EdT]] | I will be getting soon VR's rendition of new menus for Oni. [[User:EdT|EdT]] | ||
:Okay, looking good. Just don't forget to fix that underscore, EdT. First three comments are for TOCS's work, the last two are for VR's: | |||
:* Ch. 6's image of TCTF HQ is taken from the opposite side of [[:Image:CHAPTER 06 . COUNTERATTACK.png|the original shot]]. Now there's that ugly wall in the back center of the shot as opposed to the glass one. | |||
:* In the first version of these new level screens, EdT found the spot [[:Image:CHAPTER 07 . A FRIEND IN NEED.png|the original]] Ch. 7 picture was taken from; can we go back there, please? It looked good. | |||
:* Ch. 14's image is okay, but look at the right pillar -- it's mostly off-screen now, and in [[:Image:CHAPTER 14 . DAWN OF THE CHRYSALIS.png|the original image]] it brightened the whole composition and gave it more color. If we pull the camera back that far, does the pillar still look that way in-game? | |||
:* Just repeating my previous comment about the arcs; it's okay if they fade in and out of the pictures, but popping in and out like in Ch. 4's and 10's screens looks funny. A change in blending mode is probably all that's needed. The brightness is also a problem in some. I tried opening one of the PsD files in Gimp and it's not carrying in the blending modes from the file, so I can't fix the images myself. | |||
:* The original screens each have a special color assigned to them. This color is used in three places: the text for the chapter name, the color of the design widget below the location name, and the color of the widget for the lower-right corner's chapter number. The new screens look a little barren without that color. Could VR consider adding two new widgets of his own design to the level screen template, for the upper-left title and lower-right number? I <u>don't</u> think any text should change color (some of the original titles are hard to read due to this), but I think we need those other color highlights back. | |||
:Overall, the change in each of these screens is greatly for the better. Some of Oni's original screens have strange jaggies (poly intersection jaggies, not just texture ones), and they tend to look flat, partly because of the lower bit depth and partly because Bungie improved some of the level lighting after taking their screenshots. I especially love the new Ch. 8 and 9 screens. Keep up the good work! --[[User:Iritscen|Iritscen]] 20:29, 27 March 2010 (UTC) | |||
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===Old comments=== | |||
:I see you made some improvements since I saw the first ones. Looks like you missed a couple levels and re-used the previous level's screenshot, but since TOCS is taking new screenshots, I guess we'll see what Ch.s 9 and 14 look like when he's done. A few thoughts: | :I see you made some improvements since I saw the first ones. Looks like you missed a couple levels and re-used the previous level's screenshot, but since TOCS is taking new screenshots, I guess we'll see what Ch.s 9 and 14 look like when he's done. A few thoughts: | ||
:* The arc are sometimes distracting in levels with alternating light and dark because they pop in and out, and in other screens the overall brightness of the image makes the arcs much brighter than in other screens. Maybe you can try changing the blending mode for these screens where it pops in and out: Ch. 4, Ch. 10, Ch. 13, and lowering the opacity of the arcs' layer for these screens where the arcs get too bright: Ch. 0, Ch. 5, Ch. 11, Ch. 12. If you want, I will fiddle with them myself if I can open them in Gimp (don't use Ps anymore). | :* The arc are sometimes distracting in levels with alternating light and dark because they pop in and out, and in other screens the overall brightness of the image makes the arcs much brighter than in other screens. Maybe you can try changing the blending mode for these screens where it pops in and out: Ch. 4, Ch. 10, Ch. 13, and lowering the opacity of the arcs' layer for these screens where the arcs get too bright: Ch. 0, Ch. 5, Ch. 11, Ch. 12. If you want, I will fiddle with them myself if I can open them in Gimp (don't use Ps anymore). |