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Paradox-01 (talk | contribs) m (<DecalWrapAngle> = tolerance) |
Paradox-01 (talk | contribs) m (deconfusing decal spawn tolerance (angle) and warping on edge) |
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|valign=top|<DecalWrapAngle> | |valign=top|<DecalWrapAngle> | ||
|Decal | |Decal isn't cut off when the next plane piece has an angle difference equal or less to this value. | ||
|float (degrees | |float (degrees) | ||
|} | |} | ||
Line 1,268: | Line 1,268: | ||
===decal facing=== | ===decal facing=== | ||
: Place yourself towards the point where you want to have the decal, face it. It's important that your body stands accurate, not your head. Then type "chr_debug_characters = 1" into the developer console and you will know the facing. Write it down, compare with the right table and chose your xyz rotation. | |||
: '''PS:''' In matter of spawning/displaing, the exact rotation is not needed. Oni has a 66 degree tolerance. | |||
: '''PPS:''' <DecalWrapAngle> (in BINA3RAP file) is usually set to 60. For hard edges you might want to increase the value. | |||
{| border=0 cellspacing=20 cellpadding=0 align=right | {| border=0 cellspacing=20 cellpadding=0 align=right | ||
| | | | ||
[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/ | [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/DecalWrapAngle.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/DecalWrapAngle_TN.jpg] | ||
Test for a "hard edge". | |||
|} | |} | ||
'''wall decals''' | '''wall decals''' | ||
x y z | x y z |
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