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** BINA3RAP <AmbientSound> (action type) | ** BINA3RAP <AmbientSound> (action type) | ||
** BINACJBOSound (area-fixed sounds) | ** BINACJBOSound (area-fixed sounds) | ||
** TRIG <ActiveSound> | |||
** TURR <ActiveSound> | ** TURR <ActiveSound> | ||
* OSBD*.'''imp''' | * OSBD*.'''imp''' | ||
** BINA3RAP <FlyBySoundName> and <ImpulseSound> (action type) | ** BINA3RAP <FlyBySoundName> and <ImpulseSound> (action type) | ||
** TRIG <TriggerSound> | |||
** ONCC hurt sounds (also indirectly with chr_pain) and <SoundConstants> | ** ONCC hurt sounds (also indirectly with chr_pain) and <SoundConstants> | ||
** ONIE <Sound><Name> | ** ONIE <Sound><Name> |
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