Mod Tool: Difference between revisions

238 bytes removed ,  7 July 2013
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====Script ideas====
====Script ideas====
* addon to make easily use of onisplit within Mod Tool [done]
* Mod Tool addon
** supports drag and drop of onisplit
* character auto-rigger
** onisplit's location will be saved and resaved in a txt
* character exporter (TRBS/TRMA/TXMP)
** updates scene property after txt changes
** loads txt on app start as scene property
** use backup onisplit from addon if user is to lazy for DnD
* import/export of flag collection
* import/export of patrol path collection
* import/export of weapons collection
* import/export of powerup collection
* [...]
* autoheal discontinuities (blue lines) of overlaying edges (for repairing google sketchup objects that weren't yet textured)
* making loops from parts of animations
* copying animation data from one character to another


The following sections are about ideas that are checked right now for their possibility of realization or already in the making.
The following sections feature some thoughts/code about those ideas.




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'''todo list'''
* addon to make easily use of onisplit within Mod Tool [done]
** supports drag and drop of onisplit [done]
* import/export of flag collection
* import/export of patrol path collection
* import/export of weapons collection [done]
* import/export of powerup collection [done]
* [...]
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* Trigger volumes: import / add / export
* Trigger volumes: import / add / export
* camera OBAN: import ([[wikipedia:Drag_and_drop|DnD]]) / export
* camera OBAN: DnD import / export
-->
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These points are less certain. Maybe they will be added, maybe not.
* making loops from parts of animations
* copying animation data from one character to another




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