UnrealOni/Unreal Object Classes: Difference between revisions
Jump to navigation
Jump to search
m (Iritscen moved page Oni2:UnrealOni/Unreal Object Classes to UnrealOni/Unreal Object Classes without leaving a redirect: Not really "Oni2") |
m (/cat) |
||
Line 1: | Line 1: | ||
==Camera component== | ==Camera component== | ||
When you have added '''more than one camera''' to your character make sure '''only one''' of them has '''"Auto Activate"''' property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View. | When you have added '''more than one camera''' to your character make sure '''only one''' of them has '''"Auto Activate"''' property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View. | ||
[[Category:Modding tutorials]] |
Latest revision as of 20:40, 23 June 2020
Camera component
When you have added more than one camera to your character make sure only one of them has "Auto Activate" property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View.