Talk:Modifying an existing level: Difference between revisions
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Paradox-01 (talk | contribs) (Recycling of ONLV should be automated.) |
Paradox-01 (talk | contribs) mNo edit summary |
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One-click operation: | One-click operation: | ||
# Level extraction. | |||
# Conversion of ONLV into an actual project file. | |||
# Recycling of physics and locklights. | |||
# Preserving as much vertex shading as possible by preferring DAE over CJBO linked meshes. | |||
# BSL analysis to create FILM and cut scene sections? |
Revision as of 15:42, 14 November 2023
To convert an extracted ONLV into a new project file you need even more in-depth knowledge about the file structure than for simply building a level project file from scratch.
Therefore, it would be nice if we could provide a tool to automate necessary work as much as possible.
One-click operation:
- Level extraction.
- Conversion of ONLV into an actual project file.
- Recycling of physics and locklights.
- Preserving as much vertex shading as possible by preferring DAE over CJBO linked meshes.
- BSL analysis to create FILM and cut scene sections?