CHAPTER 00 . COMBAT TRAINING: Difference between revisions
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(adding some speculation, this page really needed something to flesh it out) |
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So either (a) the Oni devs goofed three times in one level, (b) they have invented transporters by [[Quotes/Manual#PRE-MISSION_BRIEFINGS|2032]], (c) they at least invented the holodeck, or (d) this is happening in Konoko's head via a cybernetic connection. As is consistent with Oni's understated plot, the player is left to draw his own conclusions. | So either (a) the Oni devs goofed three times in one level, (b) they have invented transporters by [[Quotes/Manual#PRE-MISSION_BRIEFINGS|2032]], (c) they at least invented the holodeck, or (d) this is happening in Konoko's head via a cybernetic connection. As is consistent with Oni's understated plot, the player is left to draw his own conclusions. | ||
[[Category:Events]][[Category:Added value]] |
Revision as of 01:24, 14 May 2009
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Summary
Konoko goes through some basic training (not necessarily part of the game's story, but more of a tutorial for the player). She receives messages via a neural link from Shinatama, an SLD at the TCTF.
Added value
It's been suggested that combat training programs such as this one, beta 6, are actually in a virtual space. No such thing is mentioned as being part of Oni's world of the future, but consider these points:
- How did Konoko get into that first room? The training complex is an enclosed space. For a game that takes architecture so seriously, a door to enter the level is an odd thing to leave out.
- Konoko advances two rooms when suddenly Karen is in the first room with two training droids. Man, that door must be really well hidden....
- The biggest tip-off is when Shinatama openly materializes weapons and ammo onto the desk in the last room.
So either (a) the Oni devs goofed three times in one level, (b) they have invented transporters by 2032, (c) they at least invented the holodeck, or (d) this is happening in Konoko's head via a cybernetic connection. As is consistent with Oni's understated plot, the player is left to draw his own conclusions.