Anniversary Edition/Change log: Difference between revisions
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(almost forgot to keep this updated as we go) |
m (trying to improve the format a wee bit) |
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==2009-07== | ==2009-07== | ||
released 2009.07.07 | ===2009-07=== | ||
'''released 2009.07.07''' | |||
Initial release of the new AE. | Initial release of the new AE. | ||
===2009-07a=== | ===2009-07a=== | ||
released 2009.07.09 | '''released 2009.07.09''' | ||
* Fixed Chapter 4 opening cutscene crash by removing DeLorean. | * Fixed Chapter 4 opening cutscene crash by removing DeLorean. | ||
* Fixed cutscene glitches by removing cutscene skipping. | * Fixed cutscene glitches by removing cutscene skipping. | ||
Line 13: | Line 14: | ||
===2009-07b=== | ===2009-07b=== | ||
released 2009.07.16 | '''released 2009.07.16''' | ||
* Fixed Chapter 3 SP2->SP3 cutscene crash by supplying ONLV in Globalize. | * Fixed Chapter 3 SP2->SP3 cutscene crash by supplying ONLV in Globalize. | ||
* Restored fixed DeLorean in Chapter 4. | * Restored fixed DeLorean in Chapter 4. | ||
* Updated Installer to 1.0.1 (fixed install order bug, | * Updated Installer to 1.0.1 (fixed install order bug, tweaked GUI). | ||
==2009-1x== | |||
'''not yet released''' | |||
* Added support for BSL mods to Installer | * Added support for BSL mods to Installer | ||
* Removing segregation of level0_Final folder (level0_Characters, etc.) to simplify exporting of data | * Removing segregation of level0_Final folder (level0_Characters, etc.) to simplify exporting of data |
Revision as of 19:26, 27 October 2009
2009-07
2009-07
released 2009.07.07
Initial release of the new AE.
2009-07a
released 2009.07.09
- Fixed Chapter 4 opening cutscene crash by removing DeLorean.
- Fixed cutscene glitches by removing cutscene skipping.
2009-07b
released 2009.07.16
- Fixed Chapter 3 SP2->SP3 cutscene crash by supplying ONLV in Globalize.
- Restored fixed DeLorean in Chapter 4.
- Updated Installer to 1.0.1 (fixed install order bug, tweaked GUI).
2009-1x
not yet released
- Added support for BSL mods to Installer
- Removing segregation of level0_Final folder (level0_Characters, etc.) to simplify exporting of data
- De-globalizing level textures to aid future level texturing work