Anniversary Edition/Change log: Difference between revisions
(→Anniversary Edition v2013-xx: we have a release date... and a new name) |
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* Fixed newline bug that was preventing some packages from updating. | * Fixed newline bug that was preventing some packages from updating. | ||
==Anniversary Edition | ==Anniversary Edition Seven== | ||
''' | '''released 2013.04.02''' | ||
* AE folder | * AE folder is now called "AE/", not "Edition/". | ||
* Updated Installer to 2.0. | * Updated Installer to 2.0. | ||
** Complete rewrite in Java. | ** Complete rewrite in Java. | ||
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** Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files). | ** Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files). | ||
** Patches to .oni files in form of XML diffs now supported (using the new "patches/" directory). | ** Patches to .oni files in form of XML diffs now supported (using the new "patches/" directory). | ||
** Packages now support both platforms at once; under level of "oni/", "bsl/", and "plain/", modder uses "common/", "mac_only/" and "win_only/" | ** Packages now support both platforms at once; under level of "oni/", "bsl/", and "plain/", modder uses "common/", "mac_only/" and "win_only/" sub-directories for diverging files. | ||
* No more bundled packages -- | * No more bundled packages -- Updater is entire initial download, and Installer and core tools and packages are downloaded upon AEI launch. | ||
** Core packages now only consist of uncontroversial tweaks and fixes. | ** Core packages now only consist of uncontroversial tweaks and fixes. | ||
** Formerly bundled and core packages reviewed and placed on Depot as optional/core packages. | ** Formerly bundled and core packages reviewed and placed on Depot as optional/core packages. |
Revision as of 17:45, 4 April 2013
Anniversary Edition Absolute Zero
released 2007.11.28
Initial release of original, script-based AE (.bat on Windows, .sh on Mac).
First attempt at making a separate GameDataFolder for the AE. On Mac, original GDF contents were moved to GameDataFolderZero on Mac due to GDF-remembering feature in OmniGroup Oni build.
Simply globalized ONCCs, TRAMs, and SNDDs using early version of OniSplit by Neo.
re-released 2007.11.30
- Mainly fixes for Mac side.
re-released 2007.12.01
- Fixes for Mac side.
Anniversary Edition Much Beta
Much Beta 1
released 2007.12.22, re-released 2007.12.23
- New characters and weapons added.
- Konoko's moves unlocked from start.
- Glass shard damage added.
- Mini-Striker fix, Mac fixes.
Much Beta 2
released 2007.12.24
- Bug fixes.
- Knockdowns and blownups deal knockdowns to other characters (domino knockdowns).
Much Beta 3
released 2007.12.28
- Bug fixes.
Anniversary Edition Good Resolutions
released 2007.12.31
- AI now dashes instead of running.
- Custom menu background.
Anniversary Edition Preview
released 2008.01.19, re-released 2008.01.21-2008.02.06
- New characters.
- Loser's TRAMs v1.00 included (smarter AI, invulnerability window tweaks...). Re-release included v1.01, but was still unstable because of inconsistent TRAM hacks.
- Loser's weapon mods included (persistent shells, dodging zone tweaks...).
Anniversary Edition Beta
released 2008.08.22, re-released 2008.08.23
- Used Loser's fixed TRAM hacks (v1.02).
Anniversary Edition v2009-07
2009-07
released 2009.07.07
Initial release of the new, modular AE with C-based GUI Installer and mod package system.
2009-07a
released 2009.07.09
- Fixed Chapter 4 opening cutscene crash by removing DeLorean.
- Fixed cutscene glitches by removing cutscene skipping.
2009-07b
released 2009.07.16
- Fixed Chapter 3 SP2->SP3 cutscene crash by supplying ONLV in Globalize.
- Restored fixed DeLorean in Chapter 4.
- Updated Installer to 1.0.1 (fixed install order bug, tweaked GUI).
Anniversary Edition v2010-05
2010-05
released 2010.05.31
- Updated Installer to 1.1.
- Added support for BSL mods.
- Added automatic installation of updates.
- Updated package format to 1.1.
- Added optional Platform flag for mods ("Macintosh", "Windows", "Both").
- Packages now hold their .oni files in oni/levelX_Final/, not oni/levelX_Final/levelX_Final/.
- ModString flag ("ModName x.y") replaced by ModVersion ("x.y").
- Removed segregation of level0_Final/ folder (level0_Characters/, etc.) to simplify exporting of data.
- De-globalized level textures to aid future level texture modding.
- Added packages Blood Effects, Dash Blur, Severed Textures, HD Screens, and HD Training textures.
- Bundled with OniSplit version 0.9.50.
- Widescreen fixes for:
- Ch. 2 (Musashi) - opening cutscene camera no longer goes through a wall in first shot.
- Ch. 11 (Dream Lab) - photos no longer appear prematurely on edges of screen (however, installation of OBANs is bugged so the photos go missing completely instead...).
2010-05a
released 2010.06.01
- Fixed newline bug that was preventing some packages from updating.
Anniversary Edition Seven
released 2013.04.02
- AE folder is now called "AE/", not "Edition/".
- Updated Installer to 2.0.
- Complete rewrite in Java.
- BSL mods finally handled correctly for both Yes and Addon flags.
- Now reads Mod Depot directly and allows user to download packages.
- Automatically detects available updates.
- Updated package protocol to 2.0.
- New optional DependsOn and IncompatibleWith flags for AEI to work with.
- Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files).
- Patches to .oni files in form of XML diffs now supported (using the new "patches/" directory).
- Packages now support both platforms at once; under level of "oni/", "bsl/", and "plain/", modder uses "common/", "mac_only/" and "win_only/" sub-directories for diverging files.
- No more bundled packages -- Updater is entire initial download, and Installer and core tools and packages are downloaded upon AEI launch.
- Core packages now only consist of uncontroversial tweaks and fixes.
- Formerly bundled and core packages reviewed and placed on Depot as optional/core packages.
- xmlTools by s10k now a core tool alongside OniSplit.