XML talk:TRAM: Difference between revisions

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winmerge screeny
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A textual comparison with WinMerge reveals that the outputs of native TRAMs are almost the same.
A textual comparison with WinMerge reveals that the outputs of native TRAMs are almost the same.
https://dl.dropboxusercontent.com/u/139715/OniGalore/comparing_different_anim_exports_in_winmerge.png


Except the chunks of <library_images>, <library_effects> and <library_materials> are missing in the second dae.
Except the chunks of <library_images>, <library_effects> and <library_materials> are missing in the second dae.
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It follows <visual_scene> where the id has a different name which is not that interesting.
It follows <visual_scene> where the id has a different name which is not that interesting.


Inside, there are <instance_geometry> nodes which are pretty much empty for the first dae.
Inside, there are <instance_geometry> nodes which are pretty much empty for the second dae.


Here you can see Konoko performing Barabus' super kick. I restored only a few bones. Proof of concept.
Here you can see Konoko performing Barabus' super kick. I restored only a few bones. Proof of concept.
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