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m (this is a 9 in my game data) |
m (wording) |
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Since runtime fields are grouped at the end, v1.0 and v1.1 TXMPs are treated by OniSplit under the same template, merely switching between the .raw and .sep links and blanking out everything past 0xA4. | Since runtime fields are grouped at the end, v1.0 and v1.1 TXMPs are treated by OniSplit under the same template, merely switching between the .raw and .sep links and blanking out everything past 0xA4. | ||
}} | }} | ||
{{OBDtr| 0xB0 | char[16] |B0C3D4| AD DE | dead | | {{OBDtr| 0xB0 | char[16] |B0C3D4| AD DE | dead | padding bytes (not part of TXMP) }} | ||
|} | |} | ||