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OBD:TXMP: Difference between revisions

No change in size ,  Yesterday at 21:48
m
this is a 9 in my game data
m (typo fix)
m (this is a 9 in my game data)
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{{OBDtr| 0x8C | int16    |C8FFC8| 80 00      | 128      | width of the image in pixels }}
{{OBDtr| 0x8C | int16    |C8FFC8| 80 00      | 128      | width of the image in pixels }}
{{OBDtr| 0x8E | int16    |C8FFC8| 80 00      | 128      | height of the image in pixels }}
{{OBDtr| 0x8E | int16    |C8FFC8| 80 00      | 128      | height of the image in pixels }}
{{OBDtr| 0x90 | int32    |C8FFFF| 01 00 00 00 | 1         | texture format #1 (RGB555); see below for list of available formats.
{{OBDtr| 0x90 | int32    |C8FFFF| 09 00 00 00 | 9         | texture format #1 (RGB555); see below for list of available formats.
:0 - ARGB4444, 16 bits/pixel (stored as a little-endian int16, swaps to big-endian at runtime on Mac)
:0 - ARGB4444, 16 bits/pixel (stored as a little-endian int16, swaps to big-endian at runtime on Mac)
::Four 4-bit channels, with bitmasks 0x000F (Blue), 0x00F0 (Green), 0x0F00 (Red) and 0xF000 (Alpha).
::Four 4-bit channels, with bitmasks 0x000F (Blue), 0x00F0 (Green), 0x0F00 (Red) and 0xF000 (Alpha).