File:Showcase screenshot 2.png: Difference between revisions
(This image is intended to serve as the single representation of the gameplay in the Oni article. If you have a better idea for an image, upload it over top of this one instead of uploading a new image. This is from Korriban Gaming's unfinished playthrough of Oni. Note that this video footage was chosen as a source because it is at 640x480, meaning the HUD is actually visible, as opposed to modern higher-resolution gameplay footage where the HUD is reduced to almost being invisible. In kee...) |
m (Iritscen moved page File:Showcase screenshot.png to File:Showcase screenshot 2.png without leaving a redirect: about to upload "showcase 1") |
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Revision as of 00:40, 21 March 2026
Summary
This image is intended to serve as the single representation of the gameplay in the Oni article. If you have a better idea for an image, upload it over top of this one instead of uploading a new image. This is from Korriban Gaming's unfinished playthrough of Oni. Note that this video footage was chosen as a source because it is at 640x480, meaning the HUD is actually visible, as opposed to modern higher-resolution gameplay footage where the HUD is reduced to almost being invisible. In keeping with how players saw the game in 2001, any screenshot we use in the Oni article should be no higher than 1024x768 resolution.
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 00:03, 21 March 2026 | 640 × 480 (339 KB) | Iritscen (talk | contribs) | This image is intended to serve as the single representation of the gameplay in the Oni article. If you have a better idea for an image, upload it over top of this one instead of uploading a new image. This is from Korriban Gaming's unfinished playthrough of Oni. Note that this video footage was chosen as a source because it is at 640x480, meaning the HUD is actually visible, as opposed to modern higher-resolution gameplay footage where the HUD is reduced to almost being invisible. In kee... |
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