Crescent Moon Kick: Difference between revisions
Jump to navigation
Jump to search
m (thinking about it now, stalwart is not the best word for it) |
(adding the description line (this is to be in line with the format of move listings in Combat Moves/Konoko so all transclusions are consistent when they're actually done that way)) |
||
Line 4: | Line 4: | ||
![[TRAM]]KONCOMcomb_k_k_kfw | ![[TRAM]]KONCOMcomb_k_k_kfw | ||
|} | |} | ||
'''A double high kick followed by kicking gainer''' (gainers are also known as moon kicks). | |||
:We Don't Give The Crescent Moon Kick Nearly As Much Credit As It Deserves! | :We Don't Give The Crescent Moon Kick Nearly As Much Credit As It Deserves! | ||
::quarkmac (signature), on {{OCF}} | ::quarkmac (signature), on {{OCF}} | ||
Line 10: | Line 11: | ||
:Sightings of the Crescent Moon Kick | :Sightings of the Crescent Moon Kick | ||
::At 9:49 in [http://www.youtube.com/watch?v=rV1j0q63KFg Oni Team Arena - Total Melee] | ::At 9:49 in [http://www.youtube.com/watch?v=rV1j0q63KFg Oni Team Arena - Total Melee] | ||
:Real-Life Gainer (AKA Moon Kick) | |||
::At 1:33 in [http://www.youtube.com/watch?v=nmMgyUzR4T8 this video] | |||
The Crescent Moon Kick is easily the most frustrating move in all of Oni. It's about as hard to perform consistently as the [[Twister Kick]] or [[Willow Kick]], but unlike those other specials it comes at the end of a double-kick combo, which means one can't really improvise a Crescent Moon Kick against an incoming enemy in a natural-looking way. It is, however, a very satisfying alternative to the Spinning Sidekick (triple-kick). | The Crescent Moon Kick is easily the most frustrating move in all of Oni. It's about as hard to perform consistently as the [[Twister Kick]] or [[Willow Kick]], but unlike those other specials it comes at the end of a double-kick combo, which means one can't really improvise a Crescent Moon Kick against an incoming enemy in a natural-looking way. It is, however, a very satisfying alternative to the Spinning Sidekick (triple-kick). | ||
;[[Quotes/Moves#Crescent Moon Kick|Diary entry]] (supposed to be learned in {{C|5}} ) | ;[[Quotes/Moves#Crescent Moon Kick|Diary entry]] (supposed to be learned in {{C|5}} ) | ||
:Hit Kick, Kick, then FORWARD + KICK. Knock enemies out of the air! | :Hit Kick, Kick, then FORWARD + KICK. Knock enemies out of the air! | ||
;Words of wisdom from [[User:Iritscen|Iritscen]]:The diary states that this move is intended to attack an aerial target (an enemy performing a jump-kick), but the time it takes to prepare it makes it impossible to use as a reaction to a jump-kick. This might make the attack seem impractical, but in fact, with proper timing it can be a trusty part of your one-on-one fighting style. First, you must knock an enemy down. This is the point where you must learn proper timing. You should either begin the Crescent Moon Kick while he's still on his back, as he gets up, or as he begins to run at you, depending on his distance from you. With proper timing, the kicking back-flip will occur just as he either runs at you, leaps at you to execute a jump-kick, or slides at your feet. The Crescent Moon Kick will interrupt attacks at any altitude, even at your feet, and [[wiktionary:hurl|hurl]] the enemy backwards. Difficult to execute, yes, but [[wiktionary:sublime|sublimely]] satisfying when you pull it off. | ;Words of wisdom from [[User:Iritscen|Iritscen]]:The diary states that this move is intended to attack an aerial target (an enemy performing a jump-kick), but the time it takes to prepare it makes it impossible to use as a reaction to a jump-kick. This might make the attack seem impractical, but in fact, with proper timing it can be a trusty part of your one-on-one fighting style. First, you must knock an enemy down. This is the point where you must learn proper timing. You should either begin the Crescent Moon Kick while he's still on his back, as he gets up, or as he begins to run at you, depending on his distance from you. With proper timing, the kicking back-flip will occur just as he either runs at you, leaps at you to execute a jump-kick, or slides at your feet. The Crescent Moon Kick will interrupt attacks at any altitude, even at your feet, and [[wiktionary:hurl|hurl]] the enemy backwards. Difficult to execute, yes, but [[wiktionary:sublime|sublimely]] satisfying when you pull it off. |
Revision as of 18:07, 24 March 2008
TRAMKONCOMcomb_k_k_kfw |
---|
A double high kick followed by kicking gainer (gainers are also known as moon kicks).
- We Don't Give The Crescent Moon Kick Nearly As Much Credit As It Deserves!
- quarkmac (signature), on Oni Central Forum
- Crescent Moon Kick and such
- Oni Central Forum thread about real-life performance of the move
- Sightings of the Crescent Moon Kick
- At 9:49 in Oni Team Arena - Total Melee
- Real-Life Gainer (AKA Moon Kick)
- At 1:33 in this video
The Crescent Moon Kick is easily the most frustrating move in all of Oni. It's about as hard to perform consistently as the Twister Kick or Willow Kick, but unlike those other specials it comes at the end of a double-kick combo, which means one can't really improvise a Crescent Moon Kick against an incoming enemy in a natural-looking way. It is, however, a very satisfying alternative to the Spinning Sidekick (triple-kick).
- Diary entry (supposed to be learned in CHAPTER 05 . HOT PURSUIT )
- Hit Kick, Kick, then FORWARD + KICK. Knock enemies out of the air!
- Words of wisdom from Iritscen
- The diary states that this move is intended to attack an aerial target (an enemy performing a jump-kick), but the time it takes to prepare it makes it impossible to use as a reaction to a jump-kick. This might make the attack seem impractical, but in fact, with proper timing it can be a trusty part of your one-on-one fighting style. First, you must knock an enemy down. This is the point where you must learn proper timing. You should either begin the Crescent Moon Kick while he's still on his back, as he gets up, or as he begins to run at you, depending on his distance from you. With proper timing, the kicking back-flip will occur just as he either runs at you, leaps at you to execute a jump-kick, or slides at your feet. The Crescent Moon Kick will interrupt attacks at any altitude, even at your feet, and hurl the enemy backwards. Difficult to execute, yes, but sublimely satisfying when you pull it off.