User contributions for Delano762
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14 September 2021
- 19:2419:24, 14 September 2021 diff hist −2 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 19:0719:07, 14 September 2021 diff hist +6 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
13 September 2021
- 23:4623:46, 13 September 2021 diff hist 0 File:Rig After Editing Custom Shapes.png Delano762 uploaded a new version of File:Rig After Editing Custom Shapes.png
- 23:3623:36, 13 September 2021 diff hist +5,484 Creating an animation rig in Blender Added the "Adding bone constraints to rig controller bones and drivers" header
- 23:3223:32, 13 September 2021 diff hist +41 N File:RigFinished.png Finished Rigify rig for Oni
- 22:4122:41, 13 September 2021 diff hist +2 m Blender →Rig bone constraint target setting script
- 22:4122:41, 13 September 2021 diff hist +31 m Blender →Rig bone constraint target setting script
- 20:3120:31, 13 September 2021 diff hist 0 m Creating an animation rig in Blender →Adding bone constraints to rig controller bones and drivers, and
- 20:3120:31, 13 September 2021 diff hist +15 m Creating an animation rig in Blender →Adding the Rigify Axis Correction Empties
- 20:3020:30, 13 September 2021 diff hist +751 Creating an animation rig in Blender Added the "Adding the Rigify Axis Correction Empties" header
- 19:2119:21, 13 September 2021 diff hist +1,528 Creating an animation rig in Blender Added the "Adding the Rigify Axis Correction Empties" header
- 18:3918:39, 13 September 2021 diff hist +266 m Creating an animation rig in Blender →Adding bone constraints to rig controller bones
- 18:3518:35, 13 September 2021 diff hist +152 N File:IKWrist.png Rig after being processed by a modified rig_ui.py script, with hand_ik.R selected, showing the newly added IK wrist snapping functionality
- 18:2618:26, 13 September 2021 diff hist +70 N File:ModifiedRigLayers.png Rig after being processed by a modified rig_ui.py script
- 18:1918:19, 13 September 2021 diff hist +101 m Creating an animation rig in Blender →Changing custom shapes of rig controller bones
- 18:1718:17, 13 September 2021 diff hist +3,700 Creating an animation rig in Blender Added the "Adding bone constraints to rig controller bones" header
- 16:0016:00, 13 September 2021 diff hist +59 N File:Rig After Editing Custom Shapes.png Rigify rig after adjusting the custom shapes.
12 September 2021
- 20:5720:57, 12 September 2021 diff hist +1,011 Creating an animation rig in Blender Added the "Changing custom shapes of rig controller bones" header
- 20:3520:35, 12 September 2021 diff hist +321 m Creating an animation rig in Blender →Editing the bone constrants
- 20:3420:34, 12 September 2021 diff hist −297 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:3220:32, 12 September 2021 diff hist +1,691 Creating an animation rig in Blender →Editing the bone constrants
- 18:1018:10, 12 September 2021 diff hist +38 m Creating an animation rig in Blender →Removing and editing the rig bones
- 18:0818:08, 12 September 2021 diff hist +1 Creating an animation rig in Blender →Editing the bone constrants
11 September 2021
- 21:3121:31, 11 September 2021 diff hist 0 m Creating an animation rig in Blender →Editing the bone constrants
- 21:3021:30, 11 September 2021 diff hist +576 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:1721:17, 11 September 2021 diff hist +499 Creating an animation rig in Blender →Editing the bone constrants
- 20:5020:50, 11 September 2021 diff hist +149 Creating an animation rig in Blender Added the "Editing the bone constrants" header
10 September 2021
- 21:1521:15, 10 September 2021 diff hist +29 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:5520:55, 10 September 2021 diff hist +313 Creating an animation rig in Blender Reached point 51
- 19:5519:55, 10 September 2021 diff hist +1,116 Creating an animation rig in Blender Added new points up to 49
9 September 2021
- 22:0422:04, 9 September 2021 diff hist +188 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:4921:49, 9 September 2021 diff hist +1,169 m Creating an animation rig in Blender →Removing and editing the rig bones
- 21:0721:07, 9 September 2021 diff hist +324 Creating an animation rig in Blender Added "Removing and editing the rig bones" header
- 20:2420:24, 9 September 2021 diff hist +4,710 Creating an animation rig in Blender Added the "Constraining the character to the rig and adding the Axis Correction Empties" header
- 20:2220:22, 9 September 2021 diff hist +60 N File:RigCharacterConstrained.png Konoko constrained to a newly made Rigify rig.
- 18:3618:36, 9 September 2021 diff hist +78 N File:AxisCorrectionEmptyPlacement.png Proposed Axis Correction Empties placement for the animation rig
- 16:3616:36, 9 September 2021 diff hist +6 m Blender →Script for enabling/disabling constraints in selected objects
- 16:1216:12, 9 September 2021 diff hist +846 Blender Added Script for enabling/disabling bone constraints in the selected object and amended
- 13:4513:45, 9 September 2021 diff hist +49 Creating an animation rig in Blender Added empty "Editing the rig" header
- 13:0813:08, 9 September 2021 diff hist +1,338 Creating an animation rig in Blender Finished the "Creating the Rigify metarig and adding limb flexion" header.
- 13:0513:05, 9 September 2021 diff hist +42 N File:Rig.png Rigify rig after generation.
- 13:0413:04, 9 September 2021 diff hist +44 N File:Metarig.png Fully adjusted Rigify Metarig.
- 12:4012:40, 9 September 2021 diff hist +60 N File:RigifyLayerNames.png Rigify Layer name setup for the animation rig.
8 September 2021
- 22:4922:49, 8 September 2021 diff hist 0 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4822:48, 8 September 2021 diff hist +68 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4222:42, 8 September 2021 diff hist +1 Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4122:41, 8 September 2021 diff hist +7,582 Creating an animation rig in Blender Added "Creating the Rigify metarig and adding limb flexion" header
- 18:0618:06, 8 September 2021 diff hist +115 N File:PelvisZLocation.png Screenshot showing Konoko's pelvis positioned so that the feet are aligned with the floor in Blender.
- 14:2214:22, 8 September 2021 diff hist −2 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 14:2114:21, 8 September 2021 diff hist +2,956 Creating an animation rig in Blender Added "Importing animations and preparing the Blender scene" header