- This is about the trigger class resource. For trigger instances, see OBD:BINA/OBJC/TRIG.
Offset |
Type |
Raw Hex |
Value |
Description
|
0x00 |
res_id |
01 75 02 00 |
629 |
ID for TRIGtrigger_arc
|
0x04 |
lev_id |
01 00 00 00 |
0 |
level 0
|
0x08 |
int32 |
00 00 FF 7F |
0, 0, 255; 127 |
ignored; was trigger colour
|
0x0C |
int32 |
00 00 00 00 |
0 |
ignored
|
0x10 |
int32 |
00 00 00 00 |
0 |
ignored
|
0x14 |
int32 |
00 00 80 3F |
1.000000 |
ignored
|
0x18 |
int32 |
01 76 02 00 |
630 |
link to M3GM00630 - rail geometry
|
0x1C |
int32 |
00 00 00 00 |
0 |
OBLS link; never used
|
0x20 |
int32 |
00 00 00 00 |
0 |
ignored
|
0x24 |
int32 |
01 6E 02 00 |
622 |
link to TRGE00622 (trigger_emitter_0); always the same
|
0x28 |
int32 |
01 74 02 00 |
628 |
link to OBAN00628 (eyearc)
|
0x2C |
char[32] |
trigger_active |
active trigger sound (reference to OSBDtrigger_active.amb); always the same
|
0x4C |
char[32] |
trigger_hit |
hit trigger sound (reference to OSBDtrigger_hit.imp); always the same
|
0x6C |
int32 |
00 00 00 00 |
0 |
runtime only
|
0x70 |
int32 |
00 00 00 00 |
0 |
runtime only
|
0x74 |
char[12] |
AD DE |
dead |
unused
|
- Rail geometry
This is the rail on which the trigger emitter moves. This geometry is used only during design time, after a level is created the geometry is baked into the environment.