OBD:AGQG: Difference between revisions

255 bytes removed ,  2 June 2008
object id stuff
(removing unnecessary template from use)
(object id stuff)
Line 25: Line 25:
{{OBDtr | 0x2C | color  |C8FFC8| 06 15 1E 00 | 6, 21, 30, 0 | byte-swapped ARGB color for 4th vertex }}
{{OBDtr | 0x2C | color  |C8FFC8| 06 15 1E 00 | 6, 21, 30, 0 | byte-swapped ARGB color for 4th vertex }}
{{OBDtr | 0x30 |bitset32|C8FFFF| 00 00 08 02 | 0, 0, 8, 2  | flags (see below this table) }}
{{OBDtr | 0x30 |bitset32|C8FFFF| 00 00 08 02 | 0, 0, 8, 2  | flags (see below this table) }}
{{OBDtr | 0x34 | int16 |FFC8FF| FF FF       | -1          | object ID (obsolete?) }}
{{OBDtr | 0x34 | int32 |FFC8FF| FF FF FF FF | -1          | object ID and type to which this quad belongs (see [[ONOA]] for details); -1 if it does not belong to an object }}
{{OBDtr | 0x36 | int16  |FFC8FF| FF FF      | -1           | object type (obsolete?) }}
|}
|}




;Objects
:Those IDs and types also appear in [[OBD:ONOA|ONOA]]. Types are:
*0x00 03 - door
*0x00 05 - furniture
*0x00 13 - trigger
*0x00 14 - turret
*0x00 15 - console
:They seem obsolete (but may be useful for selective viewing/extracting of environment)
;Triangles
;Triangles
:Many quads are in fact triangles: the last two vertices have the same [[OBD:PNTA|PNTA]] and [[OBD:TXCA|TXCA]] entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is also a flag specifying that (see below).
:Many quads are in fact triangles: the last two vertices have the same [[OBD:PNTA|PNTA]] and [[OBD:TXCA|TXCA]] entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is also a flag specifying that (see below).
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