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{{OBDtr | 0x2C | color |C8FFC8| 06 15 1E 00 | 6, 21, 30, 0 | byte-swapped ARGB color for 4th vertex }} | {{OBDtr | 0x2C | color |C8FFC8| 06 15 1E 00 | 6, 21, 30, 0 | byte-swapped ARGB color for 4th vertex }} | ||
{{OBDtr | 0x30 |bitset32|C8FFFF| 00 00 08 02 | 0, 0, 8, 2 | flags (see below this table) }} | {{OBDtr | 0x30 |bitset32|C8FFFF| 00 00 08 02 | 0, 0, 8, 2 | flags (see below this table) }} | ||
{{OBDtr | 0x34 | | {{OBDtr | 0x34 | int32 |FFC8FF| FF FF FF FF | -1 | object ID and type to which this quad belongs (see [[ONOA]] for details); -1 if it does not belong to an object }} | ||
|} | |} | ||
;Triangles | ;Triangles | ||
:Many quads are in fact triangles: the last two vertices have the same [[OBD:PNTA|PNTA]] and [[OBD:TXCA|TXCA]] entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is also a flag specifying that (see below). | :Many quads are in fact triangles: the last two vertices have the same [[OBD:PNTA|PNTA]] and [[OBD:TXCA|TXCA]] entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is also a flag specifying that (see below). |
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