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==Working with Blender part 2== | ==Working with Blender part 2== | ||
Sorry, I don't know what happened with the drop.io upload, it should be up now, I also included an export from my MacBook, but there was no material difference between the PPC and Intel version of Blender. | |||
However, in comparing your file, I found the reason why your file is larger, but not the cause. For each body part you have a section for color array, which mine does not: | |||
:<source id="mid-geo-color"> | |||
::<float_array count="912" id="mid-geo-color-array">1.00000 1.00000 1.00000 </float_array> | |||
:::<technique_common> | |||
::::<accessor count="228" source="#mid-geo-color-array" stride="4"> | |||
:::::<param type="float" name="R"></param> | |||
:::::<param type="float" name="G"></param> | |||
:::::<param type="float" name="B"></param> | |||
:::::<param type="float" name="A"></param> | |||
::::</accessor> | |||
:::</technique_common> | |||
:</source> | |||
Note: There were a lot more "1.00000" in the float array but I deleted them to save space. | |||
[[User:EdT|EdT]] 05:02, 7 June 2008 (CEST) |
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