OBD:BINA/PAR3: Difference between revisions

Trying to explain flag. If someone has a better explanation, go ahead.
m (hexified storage types (and yes, it was a 7))
(Trying to explain flag. If someone has a better explanation, go ahead.)
Line 32: Line 32:
:0x00 00 '''04''' 00 - texture animation: random start
:0x00 00 '''04''' 00 - texture animation: random start
:0x00 00 '''08''' 00 - texture animation: animate independently
:0x00 00 '''08''' 00 - texture animation: animate independently
:0x00 00 '''10''' 00 - has damage owner
:0x00 00 '''10''' 00 - doesn't damage owner†
:0x00 00 '''20''' 00 - has contrail data
:0x00 00 '''20''' 00 - has contrail data
:0x00 00 '''40''' 00 - lensflare fading
:0x00 00 '''40''' 00 - lensflare fading
Line 74: Line 74:
*5 - contrail (orient to particle)  
*5 - contrail (orient to particle)  
*6 - contrail (face camera)  
*6 - contrail (face camera)  
†If you children particles (bullets, for example) to leave the shooting character unharmed, the parent particles must have this flag set, too


===Event groups (0x20 - 0x5F)===
===Event groups (0x20 - 0x5F)===
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