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(note: 1024x1024 toned down to 512x512) |
m (oops, forgot the note) |
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;NOTE | ;NOTE | ||
:Increasing the buffer size to accomodate 1024x1024 textures doesn't work because of a limitation elsewhere in the engine. | |||
:Therefore, the patch will only allow for 512x512 until further notice. BTW, 512x512 is ''plenty'' for virtually any purpose. |