Strident: Difference between revisions

1 byte removed ,  30 December 2005
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*The player can jump, shoot and kick himself past enemies via the interesting items in the backdrop.
*The player can jump, shoot and kick himself past enemies via the interesting items in the backdrop.
====Objectives====
====Objectives====
*Task modes include infiltration, sabotage, espionage, platoon-scale combat, escort and frontal assault, where as your mission types are aerial combat, ground combat and undersea operations.
*Task modes include infiltration, sabotage, espionage, platoon-scale combat, escort and frontal assault, whereas your mission types are aerial combat, ground combat and undersea operations.
*Enemies are also varied; players will encounter cyborgs, super soldiers, mutants, robots, walking tanks, flying fortresses and many more unique military forces.
*Enemies are also varied; players will encounter cyborgs, super soldiers, mutants, robots, walking tanks, flying fortresses and many more unique military forces.
*The AI actions are unpredictable as each of the enemies features his very own skills, behaviors, and equipments.
*The AI actions are unpredictable as each of the enemies features his very own skills, behaviors, and equipments.