Oni engine patches (Mac PPC)/changelog: Difference between revisions

added chr_health and gs_fov_set
(FYI)
 
(added chr_health and gs_fov_set)
Line 73: Line 73:
:at 0x171448  Replaced ai2_debug_localmovement with chr_weapon_auto_aim
:at 0x171448  Replaced ai2_debug_localmovement with chr_weapon_auto_aim
:at 0x171460  Replaced "debug local-movement code from player's position"
:at 0x171460  Replaced "debug local-movement code from player's position"
These are not official, just testing, but they work
;Oct 19 2008: Changed function chr_focus to chr_health
:at 0x1B9080  Replaced 0004196C with 00041848 pointer to function _iSetAnyCharacterHealth
:at 0x16E834  Replaced chr_focus with chr_health
:at 0x16E840  Replaced "sets a new player character" with "sets a character health"
:at 0x16E85C  Replaced chr_index:int with chr_index:int [hit_points:int | ]
;Oct 19 2008: Changed function chr_vocalize into gs_fov_set
:at 0x1B93B0  Replaced  00036500 with 0005B818  pointer to function _ONrGameState_FieldOfView_Set
:at 0x16E680  Replaced chr_vocalize with gs_fov_set
:at 0x16F2D8  Replaced "makes a character utter a vocalizations" with "sets the field of view"
:at 0x16E85C  Replaced [ai_name:string | script_id:int] type:string
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edits