OniSplit: Difference between revisions

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→‎Textures: link fix
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====Conversion between .oni/.dat and 3rd party formats====
====Conversion between .oni/.dat and 3rd party formats====
=====Textures=====
=====Textures=====
Unless mentioned otherwise, source filenames support wildcards. See [[AE:ModTXMP|HERE]] for a detailed sorta tutorial.
Unless mentioned otherwise, source filenames support wildcards. See [[AE:Modifying textures|HERE]] for a detailed tutorial.
{|
{|
|<tt>-extract:dds <target directory> <filenames></tt>||Extracts all textures (TXMP) from a Oni .dat/.oni file in DDS format
|<tt>-extract:dds <target directory> <filenames></tt>||Extracts all textures (TXMP) from a Oni .dat/.oni file in DDS format
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|valign=top|Creates .oni file in target directory from source image
|valign=top|Creates .oni file in target directory from source image
|}
|}
The -extract commands can work with .oni files (a single file or several files, wildcards possible) or rip all the TXMP from a .dat file.
The -extract commands can work with .oni files (a single file or several files, wildcards possible) or rip all the TXMPs from a .dat file.
 
=====Models=====
=====Models=====
[[M3GM]]s, [[ONWC]]s, [[ONCC]]s can be exported to the Wavefront .obj and COLLADA .dae formats. For details see [[AE:Importing character models|HERE]] and [[AE:Importing weapon models|HERE]]
[[M3GM]]s, [[ONWC]]s, [[ONCC]]s can be exported to the Wavefront .obj and COLLADA .dae formats. For details see [[AE:Importing character models|HERE]] and [[AE:Importing weapon models|HERE]]