User talk:Bobbysoon: Difference between revisions

yay, new model :-3
(yay, new model :-3)
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:::::::::TRBS and TXMPs are on the way... --[[User:Bobbysoon|Bobbysoon]] 06:18, 22 September 2009 (UTC)
:::::::::TRBS and TXMPs are on the way... --[[User:Bobbysoon|Bobbysoon]] 06:18, 22 September 2009 (UTC)


Hey, I was wondering, could you place a gun pod\barrel of some sort (for missles or grenades or whatever) on the ID's right arm? [[User:Gumby|Gumby]] 07:13, 26 September 2009 (UTC)
Good to hear from you bobby, and I'm glad that you still found some time to work on this. We knew you were busy and were trying to resist the urge to bother you for an update ^_^. Okay, so the model looks new and improved in our 3D apps, but when we take it into Oni, we get this:
 
http://iritscen.oni2.net/temp/ID%20textures%20misapplied.jpg
 
EdT inspected the TRMA and the DAE and couldn't find the problem. Hopefully this issue rings a bell with you and you can guess why it happened, because we're stumped at the moment -- is it a result of rearranging the use of the 19 bones in the model? Did you make a new UV map that OniSplit might have an issue with for some reason?
 
Besides that obvious issue, we are liking the changes in almost all cases. However, some new information has come to light about the "fanny pack", which we had previously agreed you should make smaller. Alex Okita informed us that it was going to be the ID's weak point. I don't know yet if we will be going with that original intent in our design of the ID fight, but I think we should at least leave it as a possibility. That means we should probably bring it up a lot closer to the original size in 17secs' model. It did seem to be larger in his model than it was in the trailer, but now it might be even smaller than the one in the trailer, and, in light of this new information, I'm sure you agree that we want to get it as close to the trailer size as possible, since we're now talking about a (potentially) critical piece of the model. --[[User:Iritscen|Iritscen]] 04:06, 20 October 2009 (UTC)


==Weapons==
==Weapons==
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:*What's with the %2Fs in the names? I see in the xml those names imply folders. are those necessary?
:*What's with the %2Fs in the names? I see in the xml those names imply folders. are those necessary?
:*Maybe I should just upload the [http://www.filefront.com/14467707/_IronDemon-dae.rar/ dae] and [http://www.filefront.com/14467713/images.rar/ tga] and let you guys get it in game properly
:*Maybe I should just upload the [http://www.filefront.com/14467707/_IronDemon-dae.rar/ dae] and [http://www.filefront.com/14467713/images.rar/ tga] and let you guys get it in game properly
Hey, I was wondering, could you place a gun pod\barrel of some sort (for missles or grenades or whatever) on the ID's right arm? [[User:Gumby|Gumby]] 07:13, 26 September 2009 (UTC)
:I think we need to wait until we start testing the ID in-game and finalizing the gameplay design before we know what to do about the grenade launcher, so let's come back to this idea later. --[[User:Iritscen|Iritscen]] 04:06, 20 October 2009 (UTC)


==TRAM Discussion==
==TRAM Discussion==