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(adding sample mod package directory) |
(Please, every time i change a mod with those old uneccessary values I delete them) |
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AEInstallVersion -> 1.1 | AEInstallVersion -> 1.1 | ||
NameOfMod -> Improved Weapons | NameOfMod -> Improved Weapons | ||
ModVersion -> 1.1 | |||
Category -> AE: Weapons | Category -> AE: Weapons | ||
Creator -> Geyser/Loser/Iritscen/Gumby | Creator -> Geyser/Loser/Iritscen/Gumby | ||
HasOnis -> Yes | HasOnis -> Yes | ||
Readme -> Improves the appearence and mechanics of existing Oni weapons. \n \n Currently contains... | Readme -> Improves the appearence and mechanics of existing Oni weapons. \n \n Currently contains... | ||
:;'''AEInstallVersion''' | :;'''AEInstallVersion''' | ||
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:::*No more division of level0_Final into level0_Character, level0_Textures, etc., and no more need for a double-path like level1_Final/level1_Final. See step 5. The 1.0 package hierarchy still works, however. | :::*No more division of level0_Final into level0_Character, level0_Textures, etc., and no more need for a double-path like level1_Final/level1_Final. See step 5. The 1.0 package hierarchy still works, however. | ||
:::*Supports floating-point version numbers, like "ModString -> 11000BetterWeaps 1.1". | :::*Supports floating-point version numbers, like "ModString -> 11000BetterWeaps 1.1". | ||
:::*ModString is now depreciated for ModVersion. | |||
:;'''NameOfMod''' | :;'''NameOfMod''' | ||
:The "public" name of the mod. It can be anything you like, but should be written in an easily understandable manner, since it is displayed for the user in the Installer. | :The "public" name of the mod. It can be anything you like, but should be written in an easily understandable manner, since it is displayed for the user in the Installer. | ||
:;''' | :;'''ModVersion''' | ||
: | :The version of the mod, used to know if you are using the most current version when updating. | ||
:;'''Creator''' | :;'''Creator''' |
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