19,703
edits
 (Please, every time i change a mod with those old uneccessary values I delete them)  | 
				m (okay, then I guess this example is a bad one)  | 
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:::*Now supports BSL mods. This means that the "HasBSL" flag now works. See step 7.  | :::*Now supports BSL mods. This means that the "HasBSL" flag now works. See step 7.  | ||
:::*No more division of level0_Final into level0_Character, level0_Textures, etc., and no more need for a double-path like level1_Final/level1_Final. See step 5. The 1.0 package hierarchy still works, however.  | :::*No more division of level0_Final into level0_Character, level0_Textures, etc., and no more need for a double-path like level1_Final/level1_Final. See step 5. The 1.0 package hierarchy still works, however.  | ||
:::*ModString is now depreciated for ModVersion.  | :::*ModString is now depreciated for ModVersion.  | ||
:::*Supports floating-point version numbers, like "ModVersion -> 1.1".  | |||
:;'''NameOfMod'''  | :;'''NameOfMod'''  | ||