Oni2:A Storyline/PostSummary2: Difference between revisions

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| geyser
| geyser
| Story
| Story
| Introduces notion of META, a "technological mega-consortium run by the Syndicate++ state. It makes everything from weapons to vehicles to droids/SLDs/mechas/cyborgs(/Daodans?)". It's essentially the source of all technological innovation in the world. Questions how guido's notion of Konoko's motivation in blowing up the ACCs jives with the outro movie. Konoko had faith in the Daodan, almost blindly, thinking that it could be given to all the people. Perhaps this was additionally due to mental alienation occurring due to her Daodan Chrysalis. Agrees that giving everyone Chrysalises would practically lead to Armageddon, with Mutant Muroes all over the place. Although perhaps that conflict is part of the "grand design", but that kind of climax couldn't happen until about halfway through Oni ''3''. But his explanation of Konoko's decision is that she wasn't "herself". Having to deal with that realization is what would lead to her trance and amnesia, as it wouldn't be possible to kill oneself as a Daodan host. But his version of the story does have this point in common with guido's, that she "dies" after Oni 1. The will of her human mind to remain human disrupts the Daodan's evolution and they both collapse into inactivity. The story of Oni 2 would be both Konoko regaining her mind, and the Daodan regaining its "mind", its programming to evolve its host. Whichever regains its strength first will win. If both regain strength and come into conflict again, the cycle will repeat (perhaps in Oni 3!). The solution might be learning to communicate with this "other mind". The other characters returning from Oni 1 might be able to help. Muro is an example of what happens when one gives in to the Daodan and loses one's own mind. But because Mai and Mukade are still resisting mentally, they can't achieve Imago. Agrees that we don't want to introduce a totally new villain with no connection to Oni 1's story. Wants to bring back Shinatama, who backed herself up (perhaps only partially) before being physically destroyed. Likes owldreamer's concept of Hikari being a resurrected Shinatama. But Shinatama 2 doesn't necessarily help Mai a lot, because at first she's scared of her, and also she doesn't know all the answers herself, pertaining to the Daodan and Mai's fate. Kerr did not survive Oni 1, but he could have left recordings with valuable information, perhaps anticipating some events in Oni 2 a la Hari Seldon [who predicts the future using mathematics in Asimov's Foundation stories]. Shinatama 2 might discover these recordings and selectively share them with Mai over time. Barabas could return, but in a non-notable role where he's hardly even recognizable -- just something for players of Oni 1 to catch. Repeats his doubts about the Hasegawa story: it was on a CD dropped by Mukade; he did all that research in just months [what is this time estimate based on?]; and years later, at the time of Oni, there still isn't a "pending environmental crisis" [um...]. Thinks that Hasegawa was being tampered with in order to start the project and make such quick advancement (and this tampering may also involve Jamie's death); later on, he must have realized he was being influenced. He eventually implanted a Chrysalis in himself, before or after Muro, either to be able to understand what Muro would face, or to be able to watch over him if he doubted Muro's goodness, or to investigate the Daodan's mission himself. He knew to expect a battle of wills and was able to stay human, perhaps even achieving communication with his Chrysalis. Doesn't accept that Hasegawa and Kerr simply thought of the Daodan as a great cure for polluted air; they must have understood the deeper, darker implications. Perhaps Imagoes do consume themselves and Muro would have died soon after fighting Mai anyway. That would make the ones who resist full Imago, like Mai and Mukade, the strong ones. As long as they hold on to their humanity, they continue to get some of the benefits of the Daodan, but will remain vulnerable, unlike an Imago. That might be the only possibility for stability in a Daodan host. Perhaps the "grand design" behind the Daodan is actually to select these stronger-willed people, in order to face some danger or challenge. Only those "survivors" will be able to communicate with the beings guiding the Daodan; although that might be the subject of Oni 3.
| Introduces notion of META, a "technological mega-consortium run by the Syndicate++ state. It makes everything from weapons to vehicles to droids/SLDs/mechas/cyborgs(/Daodans?)". It's essentially the source of all technological innovation in the world. Questions how guido's notion of Konoko's motivation in blowing up the ACCs jives with the outro movie. Konoko had faith in the Daodan, almost blindly, thinking that it could be given to all the people. Perhaps this was additionally due to mental alienation occurring due to her Daodan Chrysalis. Agrees that giving everyone Chrysalises would practically lead to Armageddon, with Mutant Muros all over the place. Although perhaps that conflict is part of the "grand design", but that kind of climax couldn't happen until about halfway through Oni ''3''. But his explanation of Konoko's decision is that she wasn't "herself". Having to deal with that realization is what would lead to her trance and amnesia, as it wouldn't be possible to kill oneself as a Daodan host. But his version of the story does have this point in common with guido's, that she "dies" after Oni 1. The will of her human mind to remain human disrupts the Daodan's evolution and they both collapse into inactivity. The story of Oni 2 would be both Konoko regaining her mind, and the Daodan regaining its "mind", its programming to evolve its host. Whichever regains its strength first will win. If both regain strength and come into conflict again, the cycle will repeat (perhaps in Oni 3!). The solution might be learning to communicate with this "other mind". The other characters returning from Oni 1 might be able to help. Muro is an example of what happens when one gives in to the Daodan and loses one's own mind. But because Mai and Mukade are still resisting mentally, they can't achieve Imago. Agrees that we don't want to introduce a totally new villain with no connection to Oni 1's story. Wants to bring back Shinatama, who backed herself up (perhaps only partially) before being physically destroyed. Likes owldreamer's concept of Hikari being a resurrected Shinatama. But Shinatama 2 doesn't necessarily help Mai a lot, because at first she's scared of her, and also she doesn't know all the answers herself, pertaining to the Daodan and Mai's fate. Kerr did not survive Oni 1, but he could have left recordings with valuable information, perhaps anticipating some events in Oni 2 a la Hari Seldon [who predicts the future using mathematics in Asimov's Foundation stories]. Shinatama 2 might discover these recordings and selectively share them with Mai over time. Barabas could return, but in a non-notable role where he's hardly even recognizable -- just something for players of Oni 1 to catch. Repeats his doubts about the Hasegawa story: it was on a CD dropped by Mukade; he did all that research in just months [what is this time estimate based on?]; and years later, at the time of Oni, there still isn't a "pending environmental crisis" [um...]. Thinks that Hasegawa was being tampered with in order to start the project and make such quick advancement (and this tampering may also involve Jamie's death); later on, he must have realized he was being influenced. He eventually implanted a Chrysalis in himself, before or after Muro, either to be able to understand what Muro would face, or to be able to watch over him if he doubted Muro's goodness, or to investigate the Daodan's mission himself. He knew to expect a battle of wills and was able to stay human, perhaps even achieving communication with his Chrysalis. Doesn't accept that Hasegawa and Kerr simply thought of the Daodan as a great cure for polluted air; they must have understood the deeper, darker implications. Perhaps Imagoes do consume themselves and Muro would have died soon after fighting Mai anyway. That would make the ones who resist full Imago, like Mai and Mukade, the strong ones. As long as they hold on to their humanity, they continue to get some of the benefits of the Daodan, but will remain vulnerable, unlike an Imago. That might be the only possibility for stability in a Daodan host. Perhaps the "grand design" behind the Daodan is actually to select these stronger-willed people, in order to face some danger or challenge. Only those "survivors" will be able to communicate with the beings guiding the Daodan; although that might be the subject of Oni 3.
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| TNT
| TNT
| Story
| Story
| "Don't give Shinatama amnesia", will make story too corny if everyone is running around with amnesia. Although she might have kept regular backups of her mind, she still would probably not have a record of anything that happened after her kidnapping or other later events, so that in and of itself can explain her lack of total knowledge. Thinks that bringing Kerr back in recordings is too reminiscent of Dr. Light in Megaman X; limit him to a flashback or diary entries. Wants to stay close to interpretation of Jamie's death as mercy kill, rather than conflicting with the story we were given in Oni 1. Thinks that, if Muro became an Imago because he gave in to the Daodan, then Mai did as well; she jumped into that acid vat; she trusted in the Chrysalis to help her defeat Muro. Perhaps hypoes sedate the human consciousness somewhat, and that's what allows the Daodan to overpower them. Questions the meaning of the word "perfect" in relation to the Imago. Doesn't "perfect" mean being able to adapt to changing situations, not being unable to adapt? So the Imago has no reason to self-destruct just because it finishes adapting to a certain situation; it would remain able to keep adapting. Could first level of Oni 2 be a dream level where Konoko is seeing parts of the events of Oni 1? Might make a good training level.
| "Don't give Shinatama amnesia", will make story too corny if everyone is running around with amnesia. Although she might have kept regular backups of her mind, she still would probably not have a record of anything that happened after her kidnapping or other later events, so that in and of itself can explain her lack of total knowledge. Thinks that bringing Kerr back in recordings is too reminiscent of Dr. Light in Megaman X; limit him to a flashback or diary entries. Wants to stay close to interpretation of Jamie's death as mercy kill, rather than conflicting with the story we were given in Oni 1. Thinks that, if Muro became an Imago because he gave in to the Daodan, then Mai did as well; she jumped into that acid vat; she trusted in the Chrysalis to help her defeat Muro. Perhaps hypos sedate the human consciousness somewhat, and that's what allows the Daodan to overpower them. Questions the meaning of the word "perfect" in relation to the Imago. Doesn't "perfect" mean being able to adapt to changing situations, not being unable to adapt? So the Imago has no reason to self-destruct just because it finishes adapting to a certain situation; it would remain able to keep adapting. Could first level of Oni 2 be a dream level where Konoko is seeing parts of the events of Oni 1? Might make a good training level.
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| geyser
| geyser
| Story
| Story
| TNT's point about why Shinatama has amnesia is exactly what he was getting at. And if she remains in digital form, she might be emotionally distant from Mai. And he had the same basic plan for bringing back Kerr, through diary entries and the like. But Mai can still "talk" to Kerr and others from Oni 1, in dream levels. Is okay with leaving Jamie's mercy kill at face value. But Mai is not completely trusting in the Daodan when she dives into the acid vat, and she's definitely not an Imago by the end of Oni. Likes point about hypo allowing Daodan to be more dominant; shows the danger of taking too many hypoes. The Daodan is perfect in that it can adapt to anything, but its mind is still replacing the host's mind and becoming something more like an animal's mind. And anyway, the word "perfect" doesn't have any clear absolute meaning, we have to define it within a certain context ourselves. Better to use the cave as a training level; there will be a nightmare intro before that, but it will work better as a cinematic.
| TNT's point about why Shinatama has amnesia is exactly what he was getting at. And if she remains in digital form, she might be emotionally distant from Mai. And he had the same basic plan for bringing back Kerr, through diary entries and the like. But Mai can still "talk" to Kerr and others from Oni 1, in dream levels. Is okay with leaving Jamie's mercy kill at face value. But Mai is not completely trusting in the Daodan when she dives into the acid vat, and she's definitely not an Imago by the end of Oni. Likes point about hypo allowing Daodan to be more dominant; shows the danger of taking too many hypos. The Daodan is perfect in that it can adapt to anything, but its mind is still replacing the host's mind and becoming something more like an animal's mind. And anyway, the word "perfect" doesn't have any clear absolute meaning, we have to define it within a certain context ourselves. Better to use the cave as a training level; there will be a nightmare intro before that, but it will work better as a cinematic.
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| guido
| guido
| Story
| Story
| Suggests that Mai and Mukade will have to learn that the Daodan is not the final answer, and overcome their fears so they don't lose themselves [I'm not totally sure I follow what guido is saying here]. Mai will need to learn to trust her father and/or someone else, and learn from Mukade. Interprets Mai's line "The Chrysalis will change us all" to refer to the changes she and Muro have brought about; the question is whether a new seed can be planted in this soil of chaos. Her "father's work" refers to something like a figurative change in humankind's perspective, not to giving everyone the Daodan [again, I feel like I'm translating a language I don't know here, this is a really difficult post for me]. A failed Imago such as Mai is like someone who refuses to grow up. But a failed Imago will still age, so 20 years is too long. He doesn't see Mai sleeping in some kind of suspended animation. Let's make it more like 7 years. The story could have three phases: Konoko struggling for control over her Chrysalis; then deciding to become an Imago to save the world; in the climax, we are introduced to the Seed, "and new horizons will arise". Likes idea of Meta Industries. They think that technology is the answer to all their problems. "In some sense Metaindustires are repeating the same errors from the past, and someone would have to change it." But he doesn't see Meta tech as being refined and elegant; they are always rushing to move to the next level, so their machines are built hastily. They also need to appear rarely, and be somewhat unstable, maybe dangerous to use, albeit capable of amazing things. Likens to concept of "If I had a Trow..." in Myth.
| Suggests that Mai and Mukade will have to learn that the Daodan is not the final answer, and overcome their fears so they don't lose themselves [I'm not totally sure I follow what guido is saying here]. Mai will need to learn to trust her father and/or someone else, and learn from Mukade. Interprets Mai's line "The Chrysalis will change us all" to refer to the changes she and Muro have brought about; the question is whether a new seed can be planted in this soil of chaos. Her "father's work" refers to something like a figurative change in humankind's perspective, not to giving everyone the Daodan [again, I feel like I'm translating a language I don't know here, this is a really difficult post for me]. A failed Imago such as Mai is like someone who refuses to grow up. But a failed Imago will still age, so 20 years is too long. He doesn't see Mai sleeping in some kind of suspended animation. Let's make it more like 7 years. The story could have three phases: Konoko struggling for control over her Chrysalis; then deciding to become an Imago to save the world; in the climax, we are introduced to the Seed, "and new horizons will arise". Likes idea of Meta Industries. They think that technology is the answer to all their problems. "In some sense Meta Industries are repeating the same errors from the past, and someone would have to change it." But he doesn't see Meta tech as being refined and elegant; they are always rushing to move to the next level, so their machines are built hastily. They also need to appear rarely, and be somewhat unstable, maybe dangerous to use, albeit capable of amazing things. Likens to concept of "If I had a Trow..." in Myth.
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| geyser
| geyser
| Story
| Story
| The Meta bike's wheels will be easily removeable, but they will slow you down if you want to carry them. You can use them to attack enemies with kicks or jumps. Once they exhaust their limited energy, you can throw them at opponents like with an empty weapon. Reiterates that Mukade will be "king of the world", although he won't go by "Mukade". He may have doubles everywhere, so Mai goes into META to investigate who is really behind things. She and Mukade sense each other, and it begins to bring back memories for her; Mukade begins investigating who she is. Thinks Oni 1's ninjas are robots or SLDs. Rods on their backs may be grenades or some kind of jump boosters. [See post #156 summary for real answer.] Perhaps ninjas are based on Mukade's brain engrams. Mukade's spikes are for defense, maybe electrified. Bottom one retracts so he can sit on a vehicle. Perhaps ninjas self-destruct to keep their secret. Discounts Hardy's explanation of Mai and Mukade as "super predators" [despite the fact that Hardy wrote the story...]. Why doesn't she sense Muro then? Hasegawa doesn't "abandon" his family [responding to post #158], he is abducted by Syndicate. Then "the logical step is not to run away, but to become the true master of the situation." Yes, "killing" Mukade was an important moment in Oni 1, but not in the sense of removing Konoko's innocence (she goes through the whole <u>game</u> killing dudes!), but rather in a more Oedipal, Greek tragedy kind of way. There's still the possibility of redemption and forgiveness by Mukade.  
| The Meta bike's wheels will be easily removable, but they will slow you down if you want to carry them. You can use them to attack enemies with kicks or jumps. Once they exhaust their limited energy, you can throw them at opponents like with an empty weapon. Reiterates that Mukade will be "king of the world", although he won't go by "Mukade". He may have doubles everywhere, so Mai goes into META to investigate who is really behind things. She and Mukade sense each other, and it begins to bring back memories for her; Mukade begins investigating who she is. Thinks Oni 1's ninjas are robots or SLDs. Rods on their backs may be grenades or some kind of jump boosters. [See post #156 summary for real answer.] Perhaps ninjas are based on Mukade's brain engrams. Mukade's spikes are for defense, maybe electrified. Bottom one retracts so he can sit on a vehicle. Perhaps ninjas self-destruct to keep their secret. Discounts Hardy's explanation of Mai and Mukade as "super predators" [despite the fact that Hardy wrote the story...]. Why doesn't she sense Muro then? Hasegawa doesn't "abandon" his family [responding to post #158], he is abducted by Syndicate. Then "the logical step is not to run away, but to become the true master of the situation." Yes, "killing" Mukade was an important moment in Oni 1, but not in the sense of removing Konoko's innocence (she goes through the whole <u>game</u> killing dudes!), but rather in a more Oedipal, Greek tragedy kind of way. There's still the possibility of redemption and forgiveness by Mukade.  
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| Story/Art
| Posts combat move pics. Points out that this will still be an action game; all the philosophy and master plans will be in the background for players who wish to contemplate them (like Oni 1's terminals). Some amount of cliché is sort of unavoidable in an action game where the good guy fights against bad guys. But we can leave the issue of a grand design as just one possibility for the player. For the most part, the events of the game can seem straight-forward, but occasionally a character will give his own diverging take on what is going on. Perhaps the game will even have multiple endings, based on what the player believes is going on. Since guido is all for "grand design" and Your_Mom is dead-set against it, perhaps a pluralistic approach really is the best one.
| Posts combat move pics. Points out that this will still be an action game; all the philosophy and master plans will be in the background for players who wish to contemplate them (like Oni 1's terminals). Some amount of cliché is sort of unavoidable in an action game where the good guy fights against bad guys. But we can leave the issue of a grand design as just one possibility for the player. For the most part, the events of the game can seem straight-forward, but occasionally a character will give his own diverging take on what is going on. Perhaps the game will even have multiple endings, based on what the player believes is going on. Since guido is all for "grand design" and Your_Mom is dead-set against it, perhaps a pluralistic approach really is the best one.
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| 201
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3457 here]
| caddy
| Story
| Is concerned about complexity of geyser's plot, but also thinks he is overlooking the kind of layers that Deus Ex had, where the triad war is separate from the larger story of the game. There should be more "external factors" in Oni 2. Is also concerned that "pluralism" in the actual development process will lead to conflicts; one POV needs to take precedence. Asks for a summary of the main points of the Storyline thread so far [I'm on it].
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| 202
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3458 here]
| geyser
| Story
| Actually, the story allows for lots of complexity, as well as third (and fourth) parties. The rebels aren't all necessarily of the same mind on every issue, for instance what to do with Mai. Some will hate her, some will want to use her as a Daodan-powered tool, some may forgive her, etc. And Meta (the new Syndicate) isn't entirely under Mukade's control. Some of the head guys may realize they're being used, or have their own motivations. Goal behind pluralism is to allow for disagreement among the devs when it comes to the plot. At the same time, someone may have to be in charge of the story to iron out any impassible contradictions. Was planning to summarize thread on OniGalore, but the task would be mind-numbing [tell me about it!]. Suggests that he use his first post as an index of keywords, and then users can search the thread by clicking "Print topic" and getting a one-page listing of all posts which they can search in their browser for those keywords. Recommends some sci-fi reading such as Lem.
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| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3549 here]
| MorrisDay
| Story
| Is concerned that this "Meta/Phoenix" thing is getting too far from what Oni was about. We should simply build on what Bungie provided in Oni 1; the inspiration taken from GitS, the pulp sci-fi story. Haven't we overlooked how Konoko acts and sees herself? What do the new characters (Hikari, Big) bring to the table? And can we get a summary of this thread [I'm trying, man!] and a gallery of Guido's art? Wouldn't even mind if Oni 2 was just a multiplayer game with little story.
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| 204
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3553 here]
| geyser
| Story
| Is less interested in Bungie's "context" and more in how the story itself makes us feel and how it's open to interpretation. Where did these ideas go astray from what Oni is about? (Points out all the similarities between the themes in Oni 2 and Oni 1.) But we shouldn't idolize the original story too much; the motivations and settings are rather derivative and simplistic. Why shouldn't we aim higher? Thinks that a new player will be able to come into this story without a learning curve from not knowing Oni 1, and returning players will recognize the themes well enough (authoritarian gov't, Mai being used as a weapon, etc.) that they can connect to it. As for Big, has purposely held off on elaborating on that character so fans wouldn't complain about geyser shoe-horning his own creation into the story; focusing first on elaborating on characters such as Mukade. Hikari isn't geyser's character, but if guido finds her inspiring, then is happy to have her around. In any case, we've only come up with a handful of new characters so far, so before we reject them, we need to give them time to see how they will interact with the established cast. Also, Hikari can be involved in revealing information to Mai about who/what she is (although Hikari is also afraid of her, which adds an interesting dynamic). Will start working on summarizing the thread using the aforementioned keyword index. Will also summarize his personal ideas on the wiki; others are welcome to contribute their own material. Art gallery for Guido is in progress; why hasn't anyone commented on his own art yet? Agrees that Oni 2 should start with multiplayer and basic gameplay elements. This thread is for planning out the story stuff that comes much later in the process.
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| 205
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3596 here]
| guido
| Story/Art
| Offers to put up a art blog. Welcomes new ideas from others, especially if they remain faithful to Bungie's direction.
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| 206
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3598 here]
| geyser
| --
| --
|-
| 207
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3600 here]
| guido
| Story
| Posts link to his art blog [there's nothing there now].
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| 208
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3605 here]
| geyser
| Story
| Links to some pages on wiki for Oni 2 characters and his "interactive index" of key concepts from this thread [this was a work in progress that was left 95% unfinished].
|-
| 209
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3615 here]
| caddy
| Gameplay
| On second thought, probably won't be the one to summarize the thread so far. Asks about how blocking will work, whether there will be blade weapons, whether we can use a combo system like Matrix: Path of Neo's, how Daodan Overpower mode will work, whether there should be an experience system and skill tree, and what we will do if Oni's owners decide to shut down our work.
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| 210
| [http://konokoffin.bungie.org/forums/index.php?threadid=9&page=20#post_3616 here]
| geyser
| Gameplay
| The gameplay points belong in the Oni 2 Gameplay or Game Concepts thread. Will post later on the subject of "what if our work gets shut down?".
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[[Category:Oni 2]]
[[Category:Oni 2]]