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Paradox-01 (talk | contribs) m (getting position of points) |
Paradox-01 (talk | contribs) mNo edit summary |
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Line 628: | Line 628: | ||
' update the array | ' update the array | ||
oGeometry.Points.PositionArray = aPositions | oGeometry.Points.PositionArray = aPositions | ||
' apply the changes for point 0 (in this we changed only x dimension to -12) | ' apply the changes for point 0 (in this case we changed only x dimension to -12) | ||
Translate oObj, aPositions(0, 0), aPositions(1, 0), aPositions(2, 0), siAbsolute, siView, siCtr, siXYZ, , , , , , , , , , 0 | Translate oObj, aPositions(0, 0), aPositions(1, 0), aPositions(2, 0), siAbsolute, siView, siCtr, siXYZ, , , , , , , , , , 0 | ||
SaveKey oObj & ".kine.local.posx," & _ | SaveKey oObj & ".kine.local.posx," & _ | ||
oObj & ".kine.local.posy," & _ | |||
oObj & ".kine.local.posz", 1, , , , True | |||
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