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==== | ====via command line==== | ||
onisplit -extract:xml ''output_path'' -anim-body: | onisplit -extract:xml ''output_path'' -anim-body:''path_to_ONCCname.oni'' ''path_to_TRAMname.oni'' | ||
==== | ====via Vago==== | ||
[[Image:Vago_xml_plus_dae_extraction.png|thumb|200px|right|combined extraction of dae and xml]] | [[Image:Vago_xml_plus_dae_extraction.png|thumb|200px|right|combined extraction of dae and xml]] | ||
Vago | When you start '''[[Vago_(tool)|Vago]]''' the "General" tab should be open by default. If not click on it. Then follow the five easy steps. | ||
<!-- General tab should be step 1 but i've already another img. If Vago gets updated I will upload a better img. --> | |||
'''Step 1:''' Select "ONI" as ("From") input format. | '''Step 1:''' Select "ONI" as ("From") input format. | ||
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'''Step 5:''' Click on "Convert". | '''Step 5:''' Click on "Convert". | ||
===editing the actual animation=== | |||
You can load the dae file into an compatible editor. So far the community's favorite is Mod Tool. | |||
* For correct Mod Tool settings look [[Mod Tool#Animating|HERE]] | |||
* Tutorial: <font style="color:#777777">basics of Oni animation editing</font> (todo) | |||
<!--* Tutorial: working with rigged models--> | |||
===import=== | ===import=== | ||
====revisited animations==== | |||
Coming soon. | |||
====total new animations==== | |||
Coming soon. | Coming soon. | ||
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