Customizing/Binding: Difference between revisions

clarifying some Mac and Win stuff
(correcting Mac camera key info; also, there's no logic to putting unbindable events on a page about binding keys; these items belong on the DevMode page anyway)
(clarifying some Mac and Win stuff)
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|Custom Animations 1 and 2
|Custom Animations 1 and 2
|[[#cutscene1, cutscene2|cutscene1, cutscene2]]
|(PC only) [[#cutscene1, cutscene2|cutscene1, cutscene2]]
|<tt>keys_all</tt>
|<tt>keys_all</tt>
|}
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===cutscene1, cutscene2===
===cutscene1, cutscene2===
====What it's meant for====
====What it's meant for====
This is another feature of the cutscene authoring process detailed above
This is another feature of the cutscene authoring process detailed above, but Windows-only.
*The 2 runtime variables '''sc_bind_f2''' and '''sc_bind_f3''' can be set to hold the names of 2 arbitrary animations, say:
*The 2 runtime variables '''sc_bind_f2''' and '''sc_bind_f3''' can be set to hold the names of 2 arbitrary animations, say:
  sc_bind_f2="KONCOMsuper_kick";
  sc_bind_f2="KONCOMsuper_kick";
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===Detached camera controls===
===Detached camera controls===
The camera-panning movements are automatically bound to the numeric keypad in Windows (all camera controls are listed [[Developer Mode|here]], but Oni for the Mac lacks the ability to bind keys to the numpad, so these controls will be missing. To fully control the free-flying camera on the Mac, add bindings to key_config.txt for the following four events:
The camera-panning movements are automatically bound to the numeric keypad in Oni (all camera controls are listed [[Developer Mode|here]]), but Oni for the Mac lacks the ability to bind keys to the numpad, so these controls will be missing. To fully control the free-flying camera on the Mac, add bindings to key_config.txt for the following four events:
*man_cam_pan_up
*man_cam_pan_up
*man_cam_pan_down
*man_cam_pan_down
*man_cam_pan_left
*man_cam_pan_left
*man_cam_pan_right
*man_cam_pan_right
Once again, the Mac treats the keys 0-9 as both 0-9 and numpad0-numpad9, so if you bind the above movements to the number keys, you can use the numeric pad just as Bungie West intended.


[[Category:Oni Support]]
[[Category:Oni Support]]