Mod Tool: Difference between revisions

587 bytes added ,  6 September 2013
m
few notes on animation mixer and adding sounds, this needs more investigation before this can be of real use to us
m (OniTools addon v5 (adds TV manager))
m (few notes on animation mixer and adding sounds, this needs more investigation before this can be of real use to us)
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* opening the DopeSheet: from any other Animation Editor, Editor > DopeSheet
* opening the DopeSheet: from any other Animation Editor, Editor > DopeSheet
* making an animation shorter or longer: in DopeSheet click Region button (arrow with rectangle), click and hold to select keyframes, at selection edge a) [shift] plus left-click and move mouse or b) middle-click and move mouse
* making an animation shorter or longer: in DopeSheet click Region button (arrow with rectangle), click and hold to select keyframes, at selection edge a) [shift] plus left-click and move mouse or b) middle-click and move mouse
====Animation mixer====
This could help with creating cutscenes and complex animations.
Open the animation mixer with [Alt]+[0].
Here are a few videos:
* '''http://www.youtube.com/watch?v=-xC31Q7zpM0'''
* http://www.youtube.com/watch?v=njLrAIpDOFU
* http://www.youtube.com/watch?v=PRDZaEo5CGo
=====Sounds=====
Within the animation mixer also sounds can be added
Further information over [http://softimage.wiki.softimage.com/xsidocs/audio_LoadingAudioFilesintheAnimationMixer.htm#Rdy36984 HERE.]
This could be used to synchronize sounds effect with physical actions in the scene.




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