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m (link fix)  | 
				m (link fix)  | 
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| <FireSpreadLength>  | | <FireSpreadLength>  | ||
| float  | | float  | ||
| length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI#  | | length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI#Basic combat behaviors|HERE]]); can be seen by *ai2_showfiringspreads=1* (180 for w1_tap, 150 for w2_sap, 120 for w4_psm)  | ||
|-  | |-  | ||
| <FireSpreadWidth>  | | <FireSpreadWidth>  | ||