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m (link fix) |
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| <FireSpreadLength> | | <FireSpreadLength> | ||
| float | | float | ||
| length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI# | | length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI#Basic combat behaviors|HERE]]); can be seen by *ai2_showfiringspreads=1* (180 for w1_tap, 150 for w2_sap, 120 for w4_psm) | ||
|- | |- | ||
| <FireSpreadWidth> | | <FireSpreadWidth> |