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XML:ONWC: Difference between revisions

50 bytes removed ,  17 December 2015
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| <FireSpreadLength>
| <FireSpreadLength>
| float
| float
| length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI#Combat_behavior_part_3:_.22They_see_me_shootin.27.2C_they_hatin.27....22|HERE]]); can be seen by *ai2_showfiringspreads=1* (180 for w1_tap, 150 for w2_sap, 120 for w4_psm)
| length of a firingspread; A.I. can utilize gunfire dodge mechanics when it collides with some firingspread (read [[AI#Basic combat behaviors|HERE]]); can be seen by *ai2_showfiringspreads=1* (180 for w1_tap, 150 for w2_sap, 120 for w4_psm)
|-
|-
| <FireSpreadWidth>
| <FireSpreadWidth>