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==Playing the build== | ==Playing the build== | ||
The ISO, should you find it on the Internet (hint: search for the game's full name, and don't use Google), is playable in an emulator or on a modded PS2. | The ISO, should you find it on the Internet (hint: search for the game's full name, and don't use Google), is playable in an emulator or on a modded PS2. The only mature PS2 emulator is PCSX2. Although PCSX2 is available for both Windows and macOS, the Mac version has poor performance and exhibits graphical glitches with this particular game. (Some visual problems occur even when playing on a PS2, so it's likely that graphics code was being worked on when this build was produced.) Thus, if you are on a Mac, you will want to use Boot Camp to run the game in PCSX2 for Windows. PCSX2 has also been reported to work on Windows running within Parallels Desktop and VMware Fusion, but it does not seem to run in Oracle VM VirtualBox, which has problems with 3D acceleration. | ||
Once Oni 2 is running, there is only one level available by choosing New Game. Other levels, however, can be chosen from the Load Game menu. These are documented under "Story and levels" below. Levels can take a long time to load, and some do not have loading screens, displaying a gray screen until they're done loading. The only levels that could be considered traditionally "game-like" are levels 1, 6 and 8: The Blast Chambers, Initial Attack, and The Rooftops. These were the primary levels used to prototype the game. The other levels were for testing features or scripting, but some are rather substantial, like level 14, AI Abilities Test. | |||
==Gameplay== | ==Gameplay== |