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Paradox-01 (talk | contribs) (level construction helper - it's basically "hit and run" ;-)) |
Paradox-01 (talk | contribs) (+ image macro for making 3d door frames (to be seen as notes for myself, scripted solution later in addon)) |
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But having another program in between ease some shortcomings of MT such as its capability of creating terrible GUIs/controls. | But having another program in between ease some shortcomings of MT such as its capability of creating terrible GUIs/controls. | ||
Currently working on: | Currently working on: changing a bit code for outputs, adding MT default lookup | ||
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# set default texture quality [x] | # set default texture quality [x] | ||
# set path to classes folder in master file [x] | # set path to classes folder in master file [x] | ||
# add "quick test" function [x] | # add "quick test" function [x] (finalizes the level and starts Oni) | ||
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# read, write, edit CONS [][][] | # read, write, edit CONS [][][] | ||
# read, write, edit DOOR [][][] | # read, write, edit DOOR [][][] | ||
# easy option to [http://paradox.oni2.net/tmpWikiPics/create_3d_door_frame.png create door frames] [] (2d walls require a bit more work) | |||
# read, write, edit ENV markers [][][] | # read, write, edit ENV markers [][][] | ||
# read, write, edit FLAG [][][] | # read, write, edit FLAG [][][] | ||
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# add new corpses [] | # add new corpses [] | ||
# material-depending polygon deletion [] | # material-depending polygon deletion [] | ||
: count: | # create cameras from dae [] | ||
: count: 49 | |||
'''features that are unlikely to happen - so this is kind of a wishlist''' | '''features that are unlikely to happen - so this is kind of a wishlist''' | ||
# edit old corpses | # edit old corpses | ||
# FILM creation within MT | |||
# automatic sound creation | # automatic sound creation | ||
# full-featured particle editor | # full-featured particle editor | ||
# CHAR rendering in Blender | # CHAR rendering in Blender | ||
# file context menu xml (multiple options) | # file context menu xml (multiple options) | ||
# folder context menu (built dat) | # folder context menu (built dat) | ||
# use only one Onisplit process to speed up conversions ? | # use only one Onisplit process to speed up conversions ? | ||
# unlock savegame slot that is required for own tests but has never been used so far | # unlock savegame slot that is required for own tests but has never been used so far | ||
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