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Paradox-01 (talk | contribs) m (few notes on powerups and sockets) |
Paradox-01 (talk | contribs) m (socket management seems to become a nightmare) |
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====Sockets==== | ====Sockets==== | ||
You can't socket static meshes. Set them to be "movable". | You can't socket static meshes. Set them to be "movable". | ||
For now each socket will need its own bool variable to keep track whether it is in use or not. | |||
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