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Restless Souls/Wishlist: Difference between revisions

m
socket management seems to become a nightmare
m (few notes on powerups and sockets)
m (socket management seems to become a nightmare)
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====Sockets====
====Sockets====
You can't socket static meshes. Set them to be "movable".
You can't socket static meshes. Set them to be "movable".
For now each socket will need its own bool variable to keep track whether it is in use or not.




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