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!P+↑<br>(from FRONT) | !P+↑<br>(from FRONT) | ||
|throw_fw_p<br>(throw_fw_p_tgt) | |throw_fw_p<br>(throw_fw_p_tgt) | ||
|throw_fw<br>(throw_fw_tgt) | |||
|style="background:aqua"|throw_fw<br>(throw_fw_tgt) | |style="background:aqua"|throw_fw<br>(throw_fw_tgt) | ||
|style="background:aqua"|throw_fw<br>(throw_fw_tgt) | |style="background:aqua"|throw_fw<br>(throw_fw_tgt) | ||
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!RIFLE DISARMS | !RIFLE DISARMS | ||
!KONRIF | !KONRIF | ||
! | !(COMGUY) | ||
! | !(STRIKE) | ||
! | !(NINJA) | ||
! | !(TANKER) | ||
! | !(ELITE) | ||
! | !(RED) | ||
!(THUG) | !(THUG) | ||
! | !(MURO) | ||
!(MUTANT) | !(MUTANT) | ||
!(TCTF) | !(TCTF) | ||
Line 582: | Line 582: | ||
!P+↑<br>(from FRONT) | !P+↑<br>(from FRONT) | ||
|throw_fw_p<br>(throw_fw_p_tgt) | |throw_fw_p<br>(throw_fw_p_tgt) | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:lime"|= KONRIF | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
|- | |- | ||
!P+↑<br>(from BACK) | !P+↑<br>(from BACK) | ||
|throw_bk_p<br>(throw_bk_p_tgt) | |throw_bk_p<br>(throw_bk_p_tgt) | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:lime"|= KONRIF | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
| | |style="background:black"| | ||
|- style="background:yellow" | |- style="background:yellow" | ||
!PISTOL DISARMS | !PISTOL DISARMS | ||
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|- | |- | ||
!P+↑<br>(from FRONT) | !P+↑<br>(from FRONT) | ||
| | |throw_fw_p<br>(throw_fw_p_tgt) | ||
| | |throw_fw<br>(throw_fw_tgt) | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|throw_fw_p<br>(throw_fw_p_tgt) | |||
|style="background:black"| | |||
|style="background:lime"|= COMPIS | |||
|style="background:lime"|= COMPIS | |||
| | | | ||
|- | |- | ||
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| | | | ||
| | | | ||
| | |throw_bk<br>(throw_bk_tgt) | ||
| | | | ||
| | | | ||
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|style="background:lime"|= STRIKE | |style="background:lime"|= STRIKE | ||
|} | |} | ||
'''Konoko(2)''' : the anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order. | '''Konoko(2)''' : the anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order. | ||
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'''Elite (1)''' : the animation played ('''ELITErun_punch1''' or '''ELITErun_punch2''') depends on the running animation state. | '''Elite (1)''' : the animation played ('''ELITErun_punch1''' or '''ELITErun_punch2''') depends on the running animation state. | ||
'''TCTF (1)''' : the animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. | '''TCTF (1)''' : the animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. |