Talk:UnrealOni: Difference between revisions

m
reduced char capsule size
m (climbing system, bug fixes)
m (reduced char capsule size)
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==Todo==
==Adjustments==
===v2===
* Reduced capsule size for characters (changed from 42 to 30), characters can now better run into each other (shouldn't be set to 0 because then the mesh overlap all the time), we might change the values again when adding H2H combat.
 
===Bugfixes===
===Bugfixes===
'''Editing a Montage for height adaptions:'''
'''Editing a Montage for height adaptions:'''
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'''Prevent rolling animation when character should just grab a ledge:'''
'''Prevent rolling animation when character should just grab a ledge:'''
* add here
* Add here


'''Prevent ledge grab when character falls far too fast'''
'''Prevent ledge grab when character falls far too fast'''
* add here
* Add here


===Internal improvements===
===Internal improvements===
* Merge General BP Interface with ONCC interface
* Merge General BP Interface with ONCC interface
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