Combat moves: Difference between revisions

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|style="background:lime"|= COMCOM
|style="background:lime"|= COMCOM
|style="background:lime"|= STRCOM
|style="background:lime"|= STRCOM
|-
! align="left" colspan="12" style="background:yellow"|THROWS
|-
!P+&#8593;<br>(from FRONT)
|throw_fw_p<br>(throw_fw_p_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw_p<br>(throw_fw_p_tgt)
|style="background:lime"|= COMCOM
|throw_fw<br>(throw_fw_tgt)
|style="background:lime"|= MURCOM
|throw_fw_p<br>(throw_fw_p_tgt)
|-
!P+&#8593;<br>(from BACK)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk_p<br>(throw_bk_p_tgt)
|style="background:lime"|= COMCOM
|throw_bk<br>(throw_bk_tgt)
|style="background:lime"|= MURCOM
|throw_bk_p<br>(throw_bk_p_tgt)
|-
!K+&#8593;<br>(from FRONT)
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|-
!K+&#8593;<br>(from BACK)
|throw_bk_k<br>(throw_bk_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|throw_bk_k<br>(throw_bk_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|}
|}
'''Konoko(1)''' : the anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order.
'''Konoko(1)''' : the anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order.
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==Throws and disarms==
==Throws and disarms==
===Static throws===
{| border="1" cellpadding="5" cellspacing="0" align="center"
!Keys\TRAM
!KONCOM
!COMCOM
!STRCOM
!NINCOM
!TANCOM
!ELICOM
!REDCOM
!THUCOM
!MURCOM
!MUTCOM
!TCTCOM
|-
! align="left" colspan="12" style="background:yellow"|THROWS
|-
!P+&#8593;<br>(from FRONT)
|throw_fw_p<br>(throw_fw_p_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw<br>(throw_fw_tgt)
|throw_fw_p<br>(throw_fw_p_tgt)
|style="background:lime"|= COMCOM
|throw_fw<br>(throw_fw_tgt)
|style="background:lime"|= MURCOM
|throw_fw_p<br>(throw_fw_p_tgt)
|-
!P+&#8593;<br>(from BACK)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk<br>(throw_bk_tgt)
|throw_bk_p<br>(throw_bk_p_tgt)
|style="background:lime"|= COMCOM
|throw_bk<br>(throw_bk_tgt)
|style="background:lime"|= MURCOM
|throw_bk_p<br>(throw_bk_p_tgt)
|-
!K+&#8593;<br>(from FRONT)
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|throw_fw_k<br>(throw_fw_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|-
!K+&#8593;<br>(from BACK)
|throw_bk_k<br>(throw_bk_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|throw_bk_k<br>(throw_bk_k_tgt)
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|}
===Disarms===
===Disarms===
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"