XML:TRAM: Difference between revisions

709 bytes added ,  23 July 2019
Explained the <TargetAdjustment> and <Position> tags.
mNo edit summary
(Explained the <TargetAdjustment> and <Position> tags.)
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| <TargetAdjustment>
| <TargetAdjustment>
| parent tag
| parent tag
|
| Used to position targets during throws, relative to the position of the character executing the throw.
|-
|-
| <Position>
| <Position>
| 3 * float
| 3 * float
|
| Contains XYZ values, which position the target character:
*X - Side axe. Negative values move the target to the right, positive values move the target to the left.
*Y - Height axe. Negative values move the target downwards, but in case of collision due to too low negative value, it will not make the target go below the surface. Positive values make the target go upwards - if the value is too big, the target will teleport above, and then immediately start falling, interrupting the target animation.
*Z - Forward axe. Negative values move the target backwards, positive values move the target forward.
|-
|-
| <Angle>
| <Angle>
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| <Distance>
| <Distance>
| float
| float
|
|  
|-
|-
|valign="top"| <TargetType>
|valign="top"| <TargetType>
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