451
edits
m (Mac OS X -> macOS) |
m (added the fourth envmap that is used for Konoko's armor) |
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Line 79: | Line 79: | ||
:ARGB8888 = 16,777,216 colors, alpha 256 colors (Note: this one requires the Oni engine to be patched and not many have the patched version) | :ARGB8888 = 16,777,216 colors, alpha 256 colors (Note: this one requires the Oni engine to be patched and not many have the patched version) | ||
:The <EnvMap> refers to what texture is used to simulate reflectivity. There are | :The <EnvMap> refers to what texture is used to simulate reflectivity. There are 4 envmap files that are used for characters: | ||
:TXMPstrikerarmor | :TXMPstrikerarmor | ||
:TXMPenvksface | :TXMPenvksface | ||
:TXMPenvksarmor | |||
:TXMPSUPER_REFLECT | :TXMPSUPER_REFLECT | ||
edits